[...]imself
}--> *the human in man comes to mean less and less* ==> *we can only know what his approach to others (and other things) can reveal*
emergence of the new nonhumanist atheism + the negative philosophical anthropology --> French antihumanism's assault on:
•contemporary humanisms
•the legacies and utopian hopes of the Enlightenment
•liberal-bourgeois thinking grounded in human rights and individual autonomy
•Marxist humanism with its critique of liberalism and its expectations of a superior
humanity
•(human perfection & social harmony)
(Geroulanos's account of primary constellations of) humanism:
•christian humanism
•Renaissance educational humanism (founded on a return to ancient Greek models)
•Humboldt's reconceptualization of Renaissance humanism (in 19th century Germany)
•Enlightenment humanism (from Montesquieu through Rousseau and Condorcet)
•19th century liberal humanism (frequently based on natural law, autonomy over one's own body and mind, and human rights)
•socialist humanisms (with its commitment to contractarian social theory)
Encyclopedie's attack on theological knowledge
19th century construction of modern humanism (sociopolitical goals of a “human nature”) --> left-leaning, often democratic, (but certainly) utopian sociopolitical mentality
[*]ideology: a thinking that does not critique, nor even think its provenance from and proper relation to reality --Nancy--> humanism = the machine par excellence through which a community produces meaning for itself, “the system that produces meaning” ==> “we” (community's raison d'etre)
--> [humanism is] arbitrary, auto-productive, and all but tautological
{every political/philosophical movement:
1. rejected bourgeois humanism as insufficient, egotistical, and corrupt
2. claimed for itself a privileged access to the dignity of man
}--Geroulanos--> structure of a *rejection of mainstream thought and policy* for not taking into account (and hence devaluing) the goals of one's anthropo-theologico-political commitment
wreckage of WWII ==> man could not find meaning either in faith or in his own knowledge and construction of the world
_...dive into the depths of human solitude and suffering
(like existentialism and the Western Marxist tradition,) human rights came to operate as a “humanism from below” =/= generic and top-down humanisms (~ monopoly of violence that states held over their individual subjects)
(Geroulanos not arguing that antihumanism was the driving force or the secret heart of intellectual movements and philosophies, nor claiming that it was a single movement, concept, idea, or trend; rather) antihumanism is what emerged from, shaped, and configured a major matrix of concerns
problem with secular humanist utopias --> forging of a ‘new man’ through the mobilization of a specific a priori definition of man required (both):
•man's divinization خداسازى
•man's purge پاکسازى
essentialist definitions of man ==> biologistic, scientistic, political, religious, moralist projects ==>
•lay claim on universality
•prioritize themselves over any such universality
ideologies continue to disguise a *politics of the will* as a universalism
antihumanism = antiredemptive, antimoralist, antimessianist worldview
+ proliferation of tropes --> dooming contemporary man to an existence without meaning or future:
•last man (Nietzsche, Camus, Blanchot)
•death of Man (Malraux, Kojeve, Blanchot, Foucault)
•devirilization of man (Kojeve, Bataille, Queneau)
•terror (Marlaux, Bataille, Kojeve, Merleau-Ponty)
•
Kojeve and Jean Wahl --> antifoundational realism --> new anthropology
antihumanism
a precondition of thought
a fluid matrix of ideas
a philosophical attitude
...................................
Malraux's (literary-metaphysical pursuits [echoes Nietzsche + intellectual Left]) heritage to us (to artists): the alternative to bourgeois individualism [can be achieved] through commitment to a justice based on a quasi-Marxist notion of human dignity --> the *uprooted, cultured, and powerless individual* who struggled against the nation-driven, science-executed destruction wrought by (arid and morally bankrupt) modern warfare [---> go to forensic architecture, apass] --> (the idea that death of man can be averted through) ***a recognition of the heroism of the resistance*** + turn to human creativity
how i have used a non-western voice (“i am from outside the west”) to provide for myself an escape from political categorization + claiming the knowledge of an insider and enjoying the analytical clarity of distance --> i make claims both *expertise in* and cool-headed *distance from* the essence of europe
(technique of) epistolary exchange
(to think of Kantian cosmopolitanism a) a genuine model for commitment =/= outdated illusion
...................................
research method (a heritage of surrealism:) exquisite corpse technique --> (unpredictable and) innocent inventiveness
...................................
for Sohrevardi and Avicenna: nature = chah چاه shahr gheyravan (material of nature/world: ghir قیر) --> zolmatkade ظلمت کده
#comparative reading of stranded
ghorbat gharbia --> Crusoe
•daryaye sabz دریای سبز (green sea) = donyaye mahsusat دنیای محسوسات (phenomenological world)
•دایه daye = nafse nabati (vegetal self)- khahar sister = alame made عالم ماده (hayula هیولا) --> (you should) wrap it in azab عذاب
•woman = shahvani شهوانی carnal, pas-mandani پسماندنی (the one who stays, Lot's wife leaving the catastrophic city ~= mashmul-e azab مشمول عذاب) =/= salek سالک wonderer==> ba shahvat nemitavan soluk kard =/= queer mysticism
•maghak مغاک ghaar chah قعر چاه (where abe hayat is آب حیات =/= abe heyvan آب حیوان) = riazat ریاضت
from the spiritual point of view we are always at the bottom of the pit
rigid bodies
http://download.autodesk.com/global/docs/maya2014/en_us/index.html?=contextId=BULLETNODES
A rigid body is a polygonal or NURBS surface converted to an unyielding shape. Unlike conventional surfaces, rigid bodies collide rather than pass through each other during animation. To animate rigid body motion, you use fields, keys, expressions, rigid body constraints, or collisions with particles.
Maya has two kinds of rigid bodies--active and passive. An active rigid body reacts to dynamics--fields, collisions, and springs--not to keys. A passive rigid body can have active rigid bodies collide with it. You can key its Translate and Rotate attributes, but dynamics have no effect on it.
notes on The Rigid Bodies / (metaphysics of 3D)
the simulacrum / ideal / image --> Plato
mystic geometry --> Pythagoras (--> mathematization of the real, real ‘is’ math)
}--> what does it mean to perform 3D for these two thinkers?
fire simulation in Maya <--> cotton touching fire in Islamic philosophy
(<)> -->{
() manifest image --> shader/topology/raytracing
<> underlying (scientific?) image --> C++ / physics engine / object oriented programming
the mode of production in current 3D-biz creates a sort of cultural collateral or collateral culture (term by Lazzarato). 3D practices are arising as series of activities, not recognized as “work,” rather involved in defining and fixing artistic/cultural standards, tastes, norms, and strategically public opinion.
“is this real or fake?” (you have to click)
--> when the productive mediation is smashed to pieces and replaced by this question.
either it is ‘made’ or ‘real’
[structural imposibility, a double bind, ...]
}--> the image-warrior who violently asks us to choose between the visible and the invisible
( <-)--?--(-> )
...................................
the notion of “general purpose toolkit”
synthesis, patches,
environment --> media
interface --> physical
dataflow programming, rapid prototyping, indeterministic machine paradigms,
one-dimensional array of values
telemetry (duri-sanj دوری سنج)
...................................
an evangelist builds a monument
softimage monument
virtual?
movement and stillness in houdini?
who the 3d software, as an ontological device to recreate and study and understand being, is devided or made-up? the presebce of the notion of movement in it and essence. what is movement and apparition?
[we can have a workshop that teaches houdini just through movement. or a non-movement approuch to 3D making.]
nonrepresentational maya
epistemology and cognitive approuch to space and matter
ontology of matter in maya
worlding in autodesk industry (look at the trailers, tutorials, and so on.)
historical view?
i see maya and other 3D apps as visualization technologies enlisted as metaphors by Haraway and as languages that actively intertwine in the production of literary value
friction, forms of masks (shaders?), and play, and the dance of Dis-tanz
the separations and partings
nearness
transforming and transformative agencies
...................................
“matter refers to the materiality/materialization of phenomena” (Barad)
-let's look at my 3D-related practices again and investigate their ontological implications and rework how matter is defined, [matter, force, interdependency, appearance,,, phenomena, meaning,] Delanda-[intensification, articulation, flow-of,]
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#Femke workshop: on rigging and skinning, writing stories cultivating creation and creatures before their enrollment in George Lucas film, speculating on the inorganic skeletal animacies
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(Brey > Ihde:) [technology:] a special class of artifacts (for example telescopes, probes, hearing aids, etc) that are capable of engaging in ‘symbiotic’ relationships with the human body. [...] means through which the environment is experienced and acted on.
essential ambiguity of technology / of material human-technology relations
hermeneutic fluency (and the special enigma) of the connection between text and world
*bird's-eye=?/!~navigational~/?=.'<-phenomenological
[...in front of the open (blank) page (of the book) (we teach children to take the) position of the industrialist, the urban planner, or the Cartesian philosopher --> outside the page is outside and inside the page is inside ]@Eunkyung's scriptural enterprise --> Derridean proper space of writing
-the panopticon as observing instrument for human sciences is embeded in the page of the book we open. part of this tradition =/= first person shooter
(Ihde on) game-bodies: (on multistability -->) ‘modes of navigation’ [macro phenomenological conditions, modeling observational possibilities, ]:
[1]- third person (pretended) overhead view looking down a map-like world and plotting your course, one says “I go to X.” he calls it “the reading position” (usually a western navigator) --> using instrumental mediations to translate this (overhead) position, star patterns are with the north star
[2]- first person shooter, take your body as stable position, one says: “X is coming to me.” (usually a south pacific navigator) --> reading phenomena as instruments, dynamic motion of star patterns are without the north star
[3]-
every major culture/civilization watches the *movements of heaven*
technologies of temporality, lunar calendars (mostly migratory or non-agricultural people who were into smaller cycles) and solar calendars (people who were into lager cycles), knowledge of repeated patterns of environmental phenomena
from stonehenge [= stabilizer of perception, #stone telling the movement of heavens;] to chip (, devices to record cycles) --> the technoscience has changed (phenomenologically merely) in scale
[*] science is always science-mediated-through-instrument [--> regarding ajayeb: #model is the principal instrument of (modern) science.]---> am I in which model-shift? (how? and why?):
•idealized models [~-> my “art"] (<--)to--> heuristic models [~-> my lectures] ?
•computational models [~-> my CG period] (<--)to--> phenomenological models [~-> my ajayeb] ?
•fantasy models [~-> my ?] (<--)to--> theoretical models ?
•representational models [~= my images?] (<--)to--> epistemological models ?
[*]
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like the blind man's cane or probe, means through which the environment is perceived and acted on, how is the 3D computer simulations an embodiment relation? what are the (dis)embodied habituations of the hacker? ==> philosophy of action : how 3D work as an (dis)embodied artifact change our relation to the world? or, which world is experienced as perceived through embodied artifact of the 3D?
•representations of the location
•question of orientation
--> epistemological studies of scientific instrumentation
(Feenberg, passivity missing in Ihde)
(my own interest in shyness and the) passive dimensions of body--lived experience of being the object of action***
Feenberg (reflecting on medical situations forward:) we live our body not only as actors in the world, but also as beings who invite action on our bodies by others
dependent body --> highly technologized experience
instrumentalized status of modernism, in which the ‘dependent body’ belongs to childhood
purified “humans” : the subject distinguished from its instrumentalities
sex: construction of the dependent subjectivized bodies
(Sartre & Merleau-Ponty:) person becomes a thing in the world of the other
lived-body =/= body [--> also the concern of Irigaray and Butler]
(this is Husserl's Körper and Leib)
~ machine-infused neuro-physical body
◦kinaesthetic sensations
◦presentational sensations
◦“internal” perception
◦“subject” -body
◦organ of perception / organ of action /
--> (identity of the ego -->) the (existentialist visualist and strange) idea of: “I am my body"--body in terms of “I can” ==> self-movement
(intra-action =/= that sensations are freestanding complexes and internally differentiated entities that can be identified and studied “before” the action)
*perception (is an act:) “animating” the data of sensation (?)
the extended body signifies itself through [=/= acts through] the technical mediation
the impersonal and atomizing (commonplace) associations with the notion of disembodiment --> the idea that in online involvement relations are abridged and trivialized, that there is a lack of commitment and risk, and moral engagement is impossible, and so on.
*what would be a situated account of the (lived-)body in CG?
“the ringing of the cell phone that embarrasses us in the middle of a lecture” --> extended body
plasticity and polymorphism of our bodies (online) [Ihde]
programmers working in other programmers’ works (--not imaginative engagement with the other, rather) --through--> interfaces and folds in interpretation {tutorial voices, screen videos, scripts, help files, layers of codes and tools on each other, nested folders on one's own computer, named categories by oneself, horde of text files and renders, etc}--> these are (en-/de-)crypting extended bodies constructed of language
subjectively constructed phenomenon of the communed fold interpreted : the 3D computer programm
(=/= romantic refusal of all mediation)
-what is the nature of the technology involved in CG?
•what is the source of the somatic sense of place, if not the body (since Greeks) and animality (since Deleuze + Guattari), in the case of CG? --?-->{the way a good farmer will pick up soil and feel the dirt in his hands}
(Greek word) ‘soma’ refers to a corpse (in Homer,) not a living body (--> #lived-body)
Neither the living body as an entity nor the Mind as an entity had a name.
for Aristotle, ‘thinking’ part of the soul, had an existence from any connection to the body.
“to experience the world is the very nature of body inside out.” (Christian Hubert > John Schumacher)
a community whose members are aware of each others’ passive presence is different forms
(active =/= present)
these are issues of social subject in a technically mediated world
to look at CG embodiment relations:
•fold (Ihde)
•skill (Merleau-Ponty)
•theory of affordance (Gibson)
•intra-action (Barad)
•detour (Latour)
(Merleau-Ponty's) ‘body schema’ : space of the body = 'space of situation,’ orientation towards possible (not only existing) tasks ==> aspects of the external/virtual world
body understood in terms of their ability to enter into one's projects =/= spatial location
[what is the body schema of the hacker in CG? (an external world where there is no near or far.) what is experienced as their Gestalt? which grasp is automatically localized? what are their phantom limbs? ==> body immediately known to self]
(body as the) system of possible actions, a virtual body with its phenomenal “place” defined by its task and situation. “My body is wherever there is something to be done.”
kinaestheses, proprioception,
...................................
what ‘play’ does to ‘ego’?
...................................
([is for Lilia (? like Wittgenstein) all ‘certainties'] grounded in the) certainty of the body
{pain <--> certainty}--> trauma + memory
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(Christian Hubert > ) Rudofsky “unfashionable human body” (#veil)
Thomas Friedman “The Golden Straitjacket”
•political-economic garment of globalization era --> Straitjacket
(Cold War era:)
•Mao --> suit
•Nehru --> jacket
•Russian --> fur
•
•Islam --> hejab
(Tasavof-->{for which the body does not remain concrete and material, and soul is ambiguous and polymorphic}, Pythagorean:) veli: soul can clothe itself in different bodies =/= (Aristotle:) soul is the form of a particular living body { soul = organization of the body }--> “..there seems to be no case in which the soul can act or be acted on without involving the body” =/= (Descartes:) soul = enlightened machine (~=? proper organization of the brain)
***The body is a special image --> body image
body, the priveleged image, the world of consiousness (through self-reference), the brain's primary frame of reference [-constructed with libidinal intensity? --> a map of narcissistic investment] (=/= body without organs)
•condition of the subject's access to spatiality (of the [numero-computationally?] built environment)
•anatomy is always “imaginary anatomy”
•the (body-)ego is a formation of body image through primary narcissim (in terms of Oedipus complex)
•body image also incorporate external objects (implements and instruments --> intimate, vital, even libidinally cathected parts of the body) ~--> the “detachable” parts of the body: urine, faeces, saliva, sperm, blood, vomit, hair, nails, skin--all retain something of the cathexis and value of a body
-for Bergson: an image that one know from within by affections, rather than from without by perceptions: body }==> “my body” is the center of actions ==births==> representation
-for Whitehead: “self-knowledge of our bodily event” ==> (organic) conception of nature
-masculinity: body subordinate to the mind ~=>{ body: site for feminist critique
-for contemporary feminism (Grosz): body is neither a biological nor a sociological category, but rather a point of overlap between physical, symbolic, and material conditions
the ideological representations of a “real” precultural body
[--> idealized in terms of abstract geometry, rendered primal in primates,,,]
“The theory of the body is already a theory of perception.” Merleau-Ponty
(in his studies on body, Christian Hubert quotes John Schumacher quoting) James Gibson: “The optical information to specify the self, including the head, body, arms, and hands, accompanies the optical information to specify the environment. The two sources of information coexist. The one could not exist without the other. When a man sees the world, he sees his nose at the same time; or rather, the world and his nose are both specified and his awareness can shift....The supposedly separate realms of the subjective and objective are actually only poles of attention.” (The Ecological Approach to Visual Perception)
sensuality is co-making
rituals and technologies are links between bodies and societies
(social) techniques for the inscription of locality into bodies
technology as an exteriorization of the functions of the body?
CG stands for:
•computer graphics
•computer games
•creature generator
•categorial grammar --> “==>”, “=/=”, etc
•conceptual graphs --> graph-based knowledge representation and reasoning model
•computational geometry --> geo-info-sys design
•*computational gesture* --> extracorporeal material culture
•
•(complete governance, chaotic God, commanding general, common ground, center of gravity,)
•
the well-equipped invalid (--> embodiment, Virilio)
(Foucault's radical exploration of:) body = (subject to the effects of) rhetoric of technical reason
techniques of punishment (, a “political technology”) : “an art of unbearable sensations” --to--> “an economy of suspended rights”
Deleuze and Guattari: “We know nothing about a body until we know what it can do, in other words, what its affects are, how they can or cannot enter into composition with other affects, with the affects of another body...” (what are the affects of the CG bodies?)
-for them the “body” is a discontinuous and non-totalized series of processes, organs, flows, energies, corporeal substances and incorporeal events, intensities and durations, a surface of intensities: *pure simulacra without originals*
erotogenic zones, sexuality, Freud, auto-erotic internalization, clinamen
(the formally female cyborg / techno-monster of the Ghost in the Shell:) the (masculinist) fantasy of leaving the body behind and reconstituting it as a a technical object under human control as both a desire for perfect knowledge and total power and at the same time as a way of escape... [Christian Hubert] #Haraway
•the question of the “soul” is read as the question of (certain technology of) power over bodiess
(traits of) cyborg:
1. boundary transgression
2. the recognition and re-scripting of myth
3. simulations of identity
4. coalitions of affinity
reembodiment of intelligence
Hubert > Serres: “My body (I cannot help it) is not plunged into a single, specified space. It works in Euclidean space, but it only works there. It sees in a projective space; it touches, caresses, and feels in a topological space; it suffers in another; hears and communicates in a third; and so forth, as far as one wishes to go. Euclidean space was chosen in our work-oriented cultures because it is the space of work--of the mason, the surveyor, or the architect. [...] My body lives in as many spaces as the society, the group, or the collectivity have formed: the Euclidean house, the street and its network, the open and closed garden, the church or the enclosed spaces of the sacred, the school and its spatial varieties containing fixed points, and the complex ensemble of flow-charts, those of language, of the factory, of the family, of the political party, and so forth. Consequently my body is not plunged into one space but into the intersection or the junctions of this multiplicity.” (Hermes, pp 44-45) (@Aela)
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(feminist open-source --✕-->?) I am actually coming from a masculinist closed-source culture-thing, that is to say, my background is in masculinist black-boxed concepts of being and beyond, that means i have a different relationship with interference and parasitism
•how and when a concept becomes black-boxed? by which processes?
@Sven: what matters is the input/output, stimulus/response [--> “black-box of the beyond” (#zolmat writing)] --> transfer characteristics, data-flow, the ontology of the “internal working” : “open” exchanges inforamtion about its interactions }--> open-source is part of the tradition of anthropocene system thinking: network synthesis, system engineering, theory of the organism, evolutionary theory, thermodynamics, and world system perspective
...................................
what are the nodes of energy in interdigitalities intra-actions in human-machine relations?
***we are belonging to a set of cultures that regularly believes in the idiom of: organism =/= technology
--> this little ontological dichotomous device is doing serious worldings, making and destroying worlds
technologies of descriptive practices
technology is descriptive practice
technology: anything describable as a technology --> idiom اصطلاح
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[title]
age of stone, and stories for computers
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(#workshop in Stuttgart 11.04.2017 with Femke http://pad.constantvzw.org/p/possiblebodies.rigging)
provisional sketch for a workshop on “Rigging,” notes and nodes
on the notion and practice of Rig in CG
(CG as in “computational gesture”)
[title]
on Rigging and skinning: stories for cultivating creation and creatures of the industrial empire.
a practice in: rhetoric of technical reasoning in inorganic skeletal animacies.
•I begin with the position that believes in the essential ambiguity of technology
•let's look at some terms and notions and the ways they are enacted, practiced, and embodied, and to practice some hermeneutic fluency in phenomenological conditions in what we call character animation
KEYWORDS: soft bodies, skin, skinnig, Rig, Rigging, unwrapping, fold, CG, animation, locomotion, kinectics, skeleton, mechanics, interface, technology,
...................................
Rigs are about:
-ways of arranging space, time and matter : like a sentence, that sticks words sequentially together in a certain way. Rig would be a way those elements are attached to one another in time and space.
[*] --> one-dimenisional skeletal Rigs are generally intereseting for my research, because of the specific sequential order that many forms of culture take. (for example, “tradition” is from that famility of Rigs, a string of things in a particular order and not another. [---> go to totem columns]. “language” is another one.)
◦what are the degrees of flexibilty, stretch and tention between the nodes in a Rig?
◦what a substitution in a string-Rig might change the ways that being is animated, and therefore change the meaning?
-that means: change the Rig, and you will change the ways space and time are arranged
-that means: thinking about Rigs is like thinking about the language, or better: ontological commitments embedded in language. and since we are interested in materiality [that means: material human-technology relations], i would ask: what are the material objects that this language commits us to? to be more exact: what are the material objects that the language-Rig commits the CG-hacker to?
-ontological assumptions embeded in any “device” (English grammar, CG Rigs, architect's tools, a definition in language, etc.)
-Rigs are clever technological provisional constructions, (always) setup for a specific naturalization.
-Rigs articulate animacies, that is to say: they are almost linguistic structures that shape or determine our animations
-Rigs do consequential work
-how elements are arranged together, how they are composed, how they are brought into relation in the space of a field, narrative, text, environment, etc
whenever you give a definition (a metaphor, a concept) and work with it, and find yourself committed to certain findings, tracings and meanings because of that: you are working with a Rig. that is to say: Rigs are definitional structures, not arguments themselves, but their conditions.
then the question would be: when do you know that it is time to dismantle a Rig? how to recognize, learn to reuse or repurpose old Rigs?
in CG the business of Rigging and Rig-making is handed to the engineering talent and point of view, it has made a pure technical problem.
skeletal, it's all about the ‘arm’
http://www.toxik.sk/img/maya2011_ya.jpg
an arm is a spaciotemporal particularity
the organisms that crafted in their bodies the subphylum vertebrata, a terrestrial technology for moving the flesh.
the images we make are made in the image of the one-with-arms
mechanical
bipedal
facial
quadrupedal
many arms and legs
spinal
surficial
hair
feather
rain Rig by محمد عبدالله
eqFUnFPcuwg
an Optimus Prime transformation Rig by Eske Yoshinob
VDrAzeNS2pk?t=28
(strictly) possible tranformational arrangements
how a being is Rigged into transformational particularities
in this sense, the question of the Rig is ontoloical, specially in a world populated by devices and techniques, interfaces and folds upon folds, constructions that do things for another constructions, Rigs that translate
kinematic equations, inverse kinematics, the math of it is called the Jacobian inverse technique
https://upload.wikimedia.org/wikipedia/commons/7/76/Arc-welding.jpg
https://upload.wikimedia.org/wikipedia/commons/2/2c/Modele_cinematique_corps_humain.svg
“In robotics, inverse kinematics makes use of the kinematics equations to determine the joint parameters that provide a desired position for each of the robot's end-effectors. Specification of the movement of a robot so that its end-effectors achieve the desired tasks is known as motion planning.”
https://en.wikipedia.org/wiki/Inverse_kinematics
{\frac {\partial p_{i}}{\partial x_{k}}}\approx {\frac {p_{i}(x_{{0,k}}+h)-p_{i}(x_{0})}{h}}
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Maya's interfacial iconograhies
...................................
how do we animate quadrupeds, invertebrates, phyla, rotifera (wheel-animals), and so on; for each a mathematics must be invented in order and terms of digital computationality.
“anatomy” is always “imaginary anatomy” (in CG, comtemporary dance, medicine, love, etc.)
a skin has to deal with:
“Global Stiffness Structural Optimization”
Rig talks to mesh, telling it how to move, how to be.
how we evolved from jelly to skelletal? something tense, intensified in space, some flesh attached to it. how the concrete mineral came back to assert itself in the terms of bones of the organism?
(a mesh is a matrix of points in which the neighboring points only matter to eachother. mesh is the result of the study of topology in mathematical notions of space and structure, with demands of an industry interested in the representation of surface. mesh is interested by creatures that have a skin, and have stakes in tactility?)
Rig is that constructed logic or grammar that allows mesh deformation in one way and not another. made of enfolded layers of code and constraint
story of the bone
the flow of matter and energy, flow of intensification between sortal processes, organisms, and minerals.
this is about how matter is defined, in everyday CG work
how certain kinetic skeletal rigs naturalize the relationships between volume and surface and skeleton --> which is always symbolic
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notes by other participants of the workshop:
http://pad.constantvzw.org/p/possiblebodies.sina.workshop
some post-workshop notes:
questions of:
•causality: how Rig-thinking can help to have a better understanding of causal relationships between the ‘moved’ and ‘mover’?
•control: how can we have a more interesting ontology of constraints that allows more interesting articulations of control---(that one-way flow of influence between the soft and the rigid)?
•process and becoming: how the technological nature of the Rig and its relations with the image of the organism in CG can be Rigged for a different articulation of the lived-body? and to which extend the Rig can be helpfull to think about the becoming of the beings-of-the-CG (that means: hacker + 3D model)?
•identity: How within an industry such as Pixar, deeply invested in what is a feeling and affectious living characher, a whole new set of technologies and ontologies must be made and destroyed, learned and unlearned, for a different question of identity: what is a living thing? how Rig matter in a world that is made of Rigs that make Rigs for beings to articulate themselves in, through, and with them? inventing and being invented by them
•model: animation = life; asking what brings us to life, makes us alive? (what we animate and what animates us)
•reading and space of the text: the practice we did with pop-up-book making, a joint page of a book when opened wide, the meaning and influence of the reading animates itself like a Rig, coming into movement, flow and inflow as the result of the muscular skeletal gesture of a “reader” who has two hands: mechanical animacies of the act of reading set in time and space by the “writer”
•which rigs rig rigs? (with Strathernian rhetorics) ---- Rig-making practices are ontological technological choreographies that (in the case of CG) make mesh matter*-----they are involved in ‘making mesh flesh’
[14.05.2017]
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rig: a higher-level description of the motion of the part (of mesh) it is influencing (--> set of “bones” may not be hierarchical or interconnected)
[a] simplified user interface allowing animators to control often complex algorithms and a huge amount of geometry --> control the deformation of the mesh data (=/= imitate real anatomy or physical processes)
modern rigging = hacking (in 3D softwares)
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Disney --> body-ege: feeling good about oneself
(via) the playful mastery over anthropomorphized machines
(Rickels > Hanns Sachs:) the last time machines were used for play and not work was during the time of the Greeks and Romans : culture's value of the human body ==> machine used for amusement
**narcissistic investment (of interest) in the body protects against submission to the machine** --> conceived no longer as plaything but as his own prosthetic extension
movement of fantasmatization
to fantasize aggression = to turn it around upon oneself
guild: the currency of the father function
both genders (at the beginning) are phallically aggressive when it comes to mother
Kafka and de Sade despised the body for its limitations and boundaries
body (which is always also the maternal body) comes only to its mutilation [~ skinning], rebuilding, and reanimation [rig]
body has been left behind in the wake of its media-technical range --> it can no longer be plugged back into any so-called *sensorium* or *corpus*
media --> (from the point of view of) identification with the dead [#rig #nonhuman]--> every medium acquires its only prosthetic aim on a target range of *projection* and *haunting*
media-technical innovation
3D animation industry --> new modes of disposal of the dead
-not on the side of life
phantasm of the missing child
(retrofashion and charge of child abuse)
modern military + *techno-mediatic expansion*
memory pictures
tableaux vivants
technologization
massification
teenagerization --> totally SM, friendly, cool, into being popular
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the spaces between decent bodies
#waiting for render: relations between hacker as organism and the computing beast
what is being processed? intra-actions of both CPU and gut.
*waiting for a slow render to finish, i used to enjoy the process. unfinished renders, slow computers, lag, and queer forms of waiting
[title]
/waiting bodies and slow computing
/differentiated constitutions of the waiting body and the nunhuman computational labor
compositional waiting --> Stewart's attunement
the labor of the CPU, the graphical interfance, and the waiting body of the hacker are in an orientation (--> what am i asking here?)
(Alberti: among the Matis) the practice of ‘curare watching’ (the hours spent observing the process in excess of practical necessity) ["waiting,” looking at unfinished render...] is fundamental to the efficacy of the poison --> the physical and mental experience of making something has an impact on its ultimate properties
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#a comparative software study: principles of worlding in Maya/Blener, Softimage, Houdini
which definitions are postponed?
•objective: that which is instantly defined
•subjective: that which its definition is postponed
change--{time, space, matter}-->
touch--{time, space, matter}--> data flow
in Maya
representation is postponed --> subjective mode of Maya --> an sculpturalist ontology?
in Softimage
the distinction between spatiotemporal modifiers is postponed --> dynamics paradigm?
(the viewport partial renderer in Softimage is part of the phenomenological experience of enacted interface =/= Maya's renderer pops up in another window) 4697942
in Houdini
the definition of the onject is postponed
*which differences are delayed in different 3D software applications?
(the difficulties of clean translation between them)
(when I was working as a 3D generalist I always reworked the default scence, setting up rigs to begin with...)
begining with:
•void
•camera
•light
•chaos
•soup
•turtle's back
•absolute geometry
•ornament
•
how the Latin language in software interfaces dominates the mode of thinking and conditions synthesis?
•how, for example, a Farsi inhabiter might craft a different spatial synthesis in terms of a different linguistic ontology?
[b + a = ba] =/= [آ + ب ~=> با] {a different effect}
•interface question
•phenomenological question
•in Farsi the joint attachments undergo transfiguration, different viscous relational property, adhesion refigured
what would be an interesting interface question posed to each of the 3D softwares?
one language ---{Bauhaus? De Stijl? nasta'ligh نستعلیق?}--to--> another language
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painfully queer
*questions for my ajayeb's Rigs and pop-up book:
my rigs and pop-up book are descriptive concepts, that means: they obtain their meaning by reference to a particular physical apparatus ==>? a constructed cut between the object and the agencies of observation
•pop-up book: an instrument with fixed parts ==> concept of “position”
•Rigs on the other hand tries not to exclude other concepts such as “momentum” from having meaning
--> ajayeb's variables require an instrument with moveable parts for their definition (?)
*exclusions (= physical & conceptual constraints) are co-constitutive*
*objectivity (= possibility of unambiguous communication, boundry articulations) --> reference must be made to bodies in order for concepts to have meaning (?)*
•my Rigs and books are about how discursive practices are related to material phenomena
(*)reading: “text” is the interface between the matrialization of “reality” and subjectivation of “reader” --> inseparability of language and reality in ajayeb
(“We are suspended in language in such a way that we cannot say what is up and what is down, The word ‘reality’ is also a word, a word which we must learn to use correctly.” Petersen < Barad)
ajayeb's iterative processes of materialization
عجایب نامه =/= imagined and idealized human-independent reality
ajayeb's stories of historically nunhuman people
in ajayeb's descriptive intra-actions with reality, humans and language are part of the configuaration or ongoing reconfiguring of the world, that is phenomena
we cannot so easily answer where the apparatus “ends”
•(but again, how can I answer) which ontological practices are embodied (or embeded) in (the productive and constraining dimension of regulatory) apparatuses of my ajayeb? (rigs, hypertext, pop-up, etc.)
•(resisting the anti-metaphysics legacy) how can I keep insisting on accountability for the particular exclusions that are enacted in (my) ajayeb and taking up the responsibility to perpetually contest and rework the boundries (of my objectivities)?
(*)effect: marks left on the agencies of observation
enacted =/= having
(agency is the matter of enactment not something that one ‘has’)
(*)disarticulation: the question of who/what gets to be imagined (and in which way)
(Barad's sentences are long in a way for the reader to feel all those particular words in one breath)
(in medical practices) the machine becomes the interface between the objectification of the spacific body under experience (for example the fetus) and subjectivation of the technician, physicianm engineer, and scientist.
...some ontologies:
•classical realist: posit some fixed notion of being that is prior to signification
•Kantian transcendentalism: being completely inaccessible to language
•linguistic monism: being completely of language
•Baradian agential realism: phenomena are constitutive of reality
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kinetic, energies expressed in variables
integrated definitions:
•movements of an isolated body
•in detachment with the rest of the world
•linear function of time
•all energy is kinetic
•value of “potential energy” is zero
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metallurgy concerns matter in movement
matter-flow
what about the 3D hacker? what is in flow?
form is ever-emergent =/= pre-determined -->? default
[Alberti on northwest Argentina first millennium ceramic vessels:] potters’ bodies were shaped irrevocably by their skilled practice
objects they made were never complete ==> they were aligned with others’ concerns ==> they were drawn into potters’ social identities --> into the category of potter
*skill and ontoloical risk [--> question at CG artist]
-becoming subject to the processes they are involved in --(this commitment)--> involves them in both the task and its ongoing material consequence
skilled practices situated as the mediator between one realm and the other =/= (in Amazonia) where natural and cultural processes are not distinguished in the same way, skill is conceived far more broadly and is not an exclusively human capacity
(for Kuna) [*]skill: a mark of the maker's openness to alterity, learned in dreams from animals that lost the ability to perform those activities in mythic times, it not only acts upon surfaces or moulds forms; it also transfers qualities
skill matters (=/= gauge of technical action applied to raw material--like the case of The Magicians)
hackers and potters
(potters’ identities were vulnerable, how about hackers after a millennium?)
CG artist's intervensions in 3D materials (concidered active)
(we are living in) an inconstant world in which materials (including computers?) were lively and equally capable of subjectivity
(conventionally conceived) polygon modeling: reproducing, or representing a mental image of a completed body-pot
*?how CG artist can learn, like La Candelaria potters ****to take part in an aesthetics of care that is also a response to the threat of the inconstancy of all forms****, responding to perturbations in the movement of materials, to include knowledge of its inconstancy and of materials always capable of subjectivity
(this is significant for my research on ajayeb, due to the ways iranian culture is attracted to the image, and my self to CG and digital form making)
my relationship with the digital (articulated with Alberti:) that body-polys (body-pots) are ambivalent responses to the threat of inconstancy in a world wherein forms (like statues of myrtle) were only ever apparent --> each making of a body-poly (or pot) is a performance and an improvisation, unscripted and therefore cab go wronge
[Alberti + Budden + Sofaer + Ingold + Hallam]
3D model = partial subject
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in Maya particles are as little ping-pong balls --✕--> relativity theory destroyed the idea of consistent objects
--> extreme forms of realism
Hitchcock's vertigo effect --> a tool i built years ago: https://www.highend3d.com/maya/script/vertigotool-for-maya
simultaneously zooming and pulling away : we apear to be in the same place, yet the place seems to distort beyond our control ==reestablishing==> the way we experience “here”
the vertigo tool doens't do away with human experience, it drastically modifies it in a dizzing manner
--> a dangerous knowledge zoom lens tool, a vertiginous antirealist/antiliteral abyss (=/=? irony device ==> presenting us with intimacy with existing nonhumans)
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#veil
@Janina
@Ale
Nicole Archer: ‘textile’: a material formed at the intersections of desire and modern politics
•textile's ‘textility' = texture
•textile's ‘textuality' = readability
to be prepared to address relations consistencies ==> (hope to) meaningfully reform them
*(Archer lingering in the textile's volatile gum) to develop forms of critique that can account for the peculiar textiles ‘we’ are currently wrapped-up in* [globalized economies, militarized laboratories, etc. (BioSteel and so on)]
text +/& textile
•in metaphor: the social fabric, the Internet, the Fold, etc.
•in myth: Arachne's textiles, or Penelope's epic loom
}--✕-->? to account for neo-liberal and transgenic subjects
(traditionally:) textile (racialized and gendered, as “woman's work”) “=/=” text
*fabric conditions and binds our desires and bodies ---@Janina
(Archer >) Gernreich exposed how the fashion system instrumentalized the body's desire to move” while inscribing it within the time-signatures of modern capitalism
uniform = contemporary fashion's other
digi-camo (redesigned and digitally remixed camouflage fatigues worn by the US military)
desire for “freedom” and for alternative temporalities + desire for discipline and physical restraint
}--> *tight spaces our desires are prone to work themselves into*
textures and taxonomies of fashion and uniformity
Abu Ghraib --> (in the pursuit of a) perverse desire for justice (a desire that many feel is best met in the violent erasure of certain subjects)
(let's) stop pretending that “we” weren't already caught-up in the messy circuits of desire
“[...]Freud's figure of the woman who has nothing better to do than but braid her pubic hair into a futile simulation of the phallus, and who (interestingly enough) accidentally invents weaving as an outcome of this inherently fetishistic gesture” (Archer > Barthes > Freud)
Gernreich working with “the future” as a medium and not as a destination***
-he was keen to work with fashion as a ‘time-based medium’(~ deliver us onto alternative temporalities)
[*]fashion: a distinctly modern clothing regime engineered to materially manipulate “the past” so it may serve as a springboard into “the time to come”, an attempt to create the perfect tension between “right now” and “back then” ==> (fashion serving as one of modern culture's main engines catapults the wearers) towards a time and place where present-day problems can no longer reach them and unknown pleasures are made manifest & continually converting the erratic power of our desires into a kind of motion that can be effectively capitalized upon
(brackets and bracelets)
...momentary and marvelous sensations of free fall (by way of design)
Janina's wardrobe malfunctions
*the fine line between sexual liberation and sexual exploitation (in Space 1999 and Star Trek uniforms)*
(Archer:) “Star Trek's futuristic costumes assert their ‘other-worldliness’ by emphatically exposing as much of a woman's body as possible to a relatively prudish American public during the peak of the sexual revolution. Theiss’ garments were literally devised to slip back into the legacies of shame that had heretofore defined the origin of sexual difference and the litany of unequal gender relations that followed.”
() the artist and his muse (typically gendered image of the fashion designer and his model) --> based on the classical notion of an unhampered and naturally feminine ground of conception =/= masculine drive to be “creative” : (old notion that) “woman is the origin ==> it is up to man (Gernreich) to be original” --> to refashion feminine mater-iality into more meaningful forms
easily inscribed and veiled shame of nudity
*hyper-exposure* and *self-consciousness* (aimed at the shame ‘we,’ who live within ‘the cultures of the textile,’ are possessed by)
...deep-seated knowledge that the textile leaves us continually and hopelessly exposed
*our need to be forever wrapped-up in the text/ile* : endlessly bound by the perpendicular, criss-crossing of one another's desires and the ‘significances’ we ascribe to such satisfying predictability
textile screens
textile’s discursive usefulness: its ability to support and exploit the image of our “alternative” identities
(Lacan's) objet petit a : prediscursive, meaningless thing’
textiles (and the clothing shaped from them) are not “convenient things” that help curtail or discipline our desires (by properly veiling them), rather, they are the very object cause of our desire
capturing and suspending our desires in fabricated flights of fancy =/= a sieve (alak) to pass through onto places unknown/unknowable
embodied politics of impropriety
rethinking how ‘the body’ is typically interpolated, along temporal lines
the medium of the textile (--> fashion's main medium --> thread of sexual difference running through this fabric)
...styles that are not pre- or over-determined by a dualistic form of sexual difference
sartorial scheme
abstracting the concept of ‘the body’
attire
(more) body's social ranges of movement
(more) flexible corporeal aesthetics and articulations
{Edie's odd,protracted sleeves of her dress in Warhol's ICA exhibition 1965} the surreal transformation of a woman's arm into a pachyderm's long, wily, and authority-defying appendage...
the conventional and deeply gendered notion that fashion is “[ephemeral], frivolous, relegated to the domain of the feminine and the body, as opposed to art, which [is] deemed [eternal,] masculine and placed in the sphere of the mind and psyche” (Archer > Geczy and Karaminas)
and--> intertwining of fashion and art has long been regarded as absolutely key to the production of the modern social fabric--intended (like the warp and weft of a textile) to remain discreet, always perpendicular
modern aesthetic theory --> contradictory structure of difference of “fashion =/= art” : “fashion design = art's constitutive other” (= that mode of creative production that is beholden to the market and to the manufactured whims of the embodied, consumer passions =/={ art's singularity, extraordinariness, [Nietzschean ethics of] standing alone ==> timeless or universal knowledge =/= ‘everyday culture'})
radical beauty of the quotidian
mundane material culture is repeatedly *elevated* and “translated” into art --> “losing its place within lived reality ==> to become critically meaningful” =/= (Gernreich's) art and fashion critically transformed so that they run parallel and start to resonate with one another
(for Benjamin) translation [~= criticism]: allowing (translatior's) language to be powerfully affected by the foreign tongue [=/= preserves the state in which (translatior's own) language happens to be]
-to transform “the original” text/thing through the medium of the other, echoes that are produced in the space that opens up between an “original” and “secondary” text --> [*]translation: inconsequentiality of original/secondary separation
--Gernreich--> to make clothes in-between art and fashion (now and the future, the self and the other)
it-girl
Beatlesque escape
new paths that young people are charting requires clothes
(Archer is making me interested in fashion by helping me go through the) economic and scopophilic grains of the fashion industry
the idea of the ‘new look’ absolutely dominating the fashion scene during the mid 21st century
‘new look’ fashion strictly obeying the laws and divisions of optically delineated Cartesian space, and its attending epistemo-ontologies and political economies (-Archer: the proportions of Dior's famous silhouette absolutely required that one always take a well-heeled “step-back” in order to comprehend themselves in a mirror, a camera lens, or even a street window) --> (offering consumers new manners in which) to dress, but also **to see and to understand themselves and their potentiality**
[myself, like many critical artists of my generation, we glean (harvest خوشه چينى) the occurrence of ideological violence]
relaxed clothing shapes
affordable
easy-to-care-for
mix-and-match fabrics
hyper-modern color combinations and patterns
couture خياط زنانه
animosity, bad blood, animus's system, the system is made
perennial enfant terrible
(the naked constant prince)
social change <== **fashion must (and will) go out of fashion**
Gernreich's economic critique of the fashion system --?-->{ disregard of the wearer's comfort which is an obvious feature of all civilized woman's apparel ==> conspicuously figured the middle-class woman caught-up in the middle of the fashion system as being utterly passive and woefully unimaginative -->
•seeing woman's fashionable transfiguration only in terms of what it properly signified within the bounds of a patriarchal civil society and a capitalist economy
•failing to appreciate the pleasures that fashionable styles offer their wearers in spite of the physical and social restrictions they impose
}--> parochial economic critique (operating in a wholly rational realm) =/= (Elizabeth Wilson:) how these ‘transforming actions’ might do violence to these orders --Archer--> **how the powerful and highly volatile work of desire unfolds within the fashion system**
***oppression =/= passivity***
Gernreich --> fashion ‘works’ not simply by way of its significant expense, but rather at *the expense of signification*
{ fashion = fantasy }==> fashion offers our desires a medium through which:
•to formally manipulate the discourse of the body
•to violently threaten the rational ordering of its meaning
•to from which to produce pleasures that exceed satisfaction or sense
•to operate on the text/ile in ways that are non-linguistic (within waking life)
Lyotard's “the dream-work does not think, but ‘manhandles’ the text and operates on the text as if it were a material” =/= Lacan's “the unconscious is structured like a language”
Lyotard on Freud's assumption and insistence that the textures of a text affect its meaning --> Lacan's failure (as analyst and philosopher) in not being able to appreciate how fantasy (~ the forms of desire ~? fashion) pits the materiality of signifiers against what they try to signify
“if desire is the mobile element (here the wind, elsewhere water) that crumples the text, can it also be the fixative which keeps certain parts of it readable? I know of only one notion which can satisfy these conflicting demands: the notion of form, of fantasy”
(my struggle with my colleagues) not to confuse fashion [or any object] for “an object that the subject imagines and aims at” instead of recognizing fashion as “a sequence in which the subject has their own part to play and in which permutations of roles and attributions are possible”
@Hoda, Pierre, Ali
(Zizek:) through fashion we learn how to desire --> how to desire our own subjugation, as well as the possibilities of our own freedom
*political potency of desire* (--> do we need to recognize and manipulate it to our advantage? @Foad)
توان سیاسی میل
[looking for?] proper names --> quickly recognized for offering some sense of sonic semblance in a sea of deconstructed phonemes in Anglo-shaped mouths
#wear my lecture
*fantastic critique* =/= parochial critique (usually rational economic)
[unpossessed persons are the ones who usually talking about magic, and transformative potentlies]
people who don't care about *dressing up* are situating dress reform (fashion) in a type of neutered and disembodied utilitarianism (--Janina--> ignorant to fashion's textures and to the ways that fashion's formal dimensions could motivate the body to move beyond the pleasure principle)
politics and feelings of pleasure and displeasure --Gernreich--> absolutely central to any critical understanding or experience of the world
@Jassem: desires (always, even in the most strict desire regimes) could lead us astray
(the radical moment) when my body pursues its own ideas (~/= the ideas that i do)
post-structuralist textiles (a different form of political activity) =/= radical politics (such as movements and so on)
that is why i cannot simply critique existing forms for their morality nor simply offer humanist solutions to the problems (of capitalism, Iran, etc.) like Gernreich, i am recognizing that by reinforcing or relaxing shapes and materials of the there-is, i could direct the ways our desires became caught-up in the system's works, or that certain materials only worked in certain ways
affordable (double)knit fabrics: made of variable columns of inter-looping yarns, [they] are made to stretch in a variety of directions =/= non-elasticated woven fabrics
--> texture of the night, (use it) to drape oneself over the arm of a couch, or to run after someone leaving a party a little too early
paths and forms of pleasure that Gernreich hoped to see all young people exploring
[...] Meanwhile ‘Man’ is temporarily bereaved. But they will find a new way. ***And the new way will have important consequences for clothes*** -Gernreich
capitalize: transformation of unexpected --into--> simple --into--> expectable --into--> convention/style
images of hyper-sexualized damsels laid amidst tall grasses (most controversial 19th or 20th century figurations of women) --> [that is not enough--it falls short in showing] the way that these suits clearly encourage their wearers to close their eyes and explore the kinky pleasure found specifically in the way PVC peels from your flesh in one long slurp
plastics don't have the same ‘memory’ as textiles
they don't hold onto the past
they won't stay obediently folded like a cotton calico
vinyl swimsuit
*these designs proliferated a multi-faceted understanding of one's own skin*
-exposed skin feels so starkly and qualitatively different than a torso left to sweat it out under a nearly non-porous plasticine cloth
xxxx
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(we are in) style wars***
critical considerations of style --> think across subjectivities & cultural practices
*aesthetics of mending*
mend: replacing a part or putting together what is torn or broken
(--> regarding ajayeb, reparative, refigurative reading of the past, mending of *those thing that seem beyond repair* --> important for Tehran's landscape of affect and aspiration)
Archer: how arrangement of masculinity (~= acts of violence and wounding) might be *styled otherwise*
literal fashion victim of war hero
“every man” will put himself on the line, and earn his masculinity via rituals, narratives, and professions that are predicted on brutality--and that he will do this without grievance or hesitation
to be a man under such conditions, is to enter into a deeply gendered dialectic forged through acts of wounding and care that demand “men” to hurt, and “women” to do the work of mending
...the ways modern gender binaries synthesize sexual difference
business of state violence: accepting the notion that our identities are forged through obligatory acts of barbarism
how each of us work to fix identities
to do the maintenance work that modernity requires each of us
relic enduring centuries --> cultural need to materially substantiate the distance that lies between proper and improper forms of masculinity (dandy and war hero)
*routine and spectacular acts of wounding that gender identities presuppose*
--also--> attest to the critical will to desire different forms of masculinity
(artifacts preserved in climate controlled bubbles survive time to tell many stories)
conspicuous ornaments of legend
masculinities (and femininities) secured through woundings
(the work of) the maintenance of a particular form of gossip
towel
complex figuration of gendered social relations
which relics in contemporary Iran are emblematic of how and why the gender binary is imperative?
...relentless and futile acts of tearing and repairing
*we need to imagine how to restyle the relation between wounding and care so we can start to transform the fabric of our society*
(Archer)
@Sina: deconstructing the work of mending ajayeb
[stitches] pierces the substrate it is repairing, performing a modest violence upon what is to be mended, and reminding each of us of our sensitivity, vulnerability, and mortality
(Mark Newport)
linger in the cut produced by the suture (=/= patch over the proper wound)
(what kind of mending dares us?) to consider different, less clear-cut paths of relation and being (--✕--> masculinity's wounded duty)
Freud's fold of castration anxiety, fetishism, and Oedipus complex unfold in feminized form of labor to stitch and sew, to mark the wounds that “men must suffer” --> fashion material ritual, transforming and ideologically reinforcing femininity
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(Janina's distinctive sartorial sensibilities)
(The Flash TV series charachers, each a free-agent entrepreneur, the personification of neoliberal agency)
-performing the affective venture and glamour labor, characteristic of the cultural industries today, (embodying the) hypermediated brand intrusion and suffusion
-using your own self-consciously branded personae to stand out in a cluttered field of visual noise
“famous for being famous” --> the fable of “that which captures our gaze, does not capture our respect”
-fame is built out of material human bodies moving through physical space, engaging and interacting with other material human bodies. it is forged in a social somewhere.
...photographed on the right sidewalks at the right times by the right photographers
-persistent logic of image accumulation and circulation
-photographer’s exceptional status: the ‘decisive moment
-making yourself into a street style sensation through sheer force of will
***practice of distinction*** (--> you have to make it appear that other people are more interested in you than you are in them)
...take someone’s photo, post it online, appropriate their social capital, then ditch them and move on (a game played throughout the fashion industry) <-- constant and well-managed visibility
(the misleading idea of) “style ==> to be picked out of a crowd” [style, that little something extra as vague and indeterminate as Weberian charisma that most people simply do not possess]
-the fashion photographer's eye: the affective instrument through which the photographers feels what she sees (intuitive, embodied, automatic, as a style radar)
street style star <== the right people like you
-what is new in new moment of public viewing? can we have a public moment (exhibition, etc.) and concider glamor and fashion and modernity coinciding with technology and digital platforms?
(for me still the inner thoughts and public life are not blured, that is why i cannot post so quick online)
why use design as a template for reworking ethnography?
*the design process is generally oriented toward transforming (or cooking) “raw” information into “useful knowledge,” a guided mutation of “mere ideas” into “workable concepts” or a “feasible design” that then becomes an “object” (in all possible meanings of the term) in the world*
design: techniques for “working out” and “working through”
charrette شارت
a balance between structure and flexibility
1. active deconstruction: (to arrive at collaboratively, of the work's otherwise obscured underlying composition) to focus on:
•ethnographic specifics
•theoretical frameworks
•(writing) style
•how arguments are constructed
•
2. projection: (to engage a bit more seriously in speculative, comparative, and synthetic thinking)
•sorting activity, posting on the wall
•identify clusters of concepts that could form new and potentially unexpected categories
•to select a few of the clusters that you feel (individually and collectively) are useful for generating possible new avenues for speculation
•
3. reconstruction: (dedicated to innovation)
to develop a “rapid prototype” for a new ethnographic/research form, method, or mode, using the clusters of concepts they had identified as interesting and useful for speculation
•thinking about possibilities for how (ethnographic/research) material can be analyzed, argued, collected, or presented, and needed to be something other than a verbal description
•using pechakucha presentation style (20 slides, 20 seconds each, a constraint intended to keep the students on their toes and to prevent dwelling on any single point for too long)
•presentation could tell us as much about how the group worked as much as what they specifically worked on
developing various ways in which stakeholders (traditionally have little or no part in the production of ethnography/research: readers, informants, the public) can be brought into the process of crafting and meaningfully manipulating research/ethnographic materials
slider --> to “mix” and “remix” (ethnographic) data
to fit their contingencies
to leave open agendas that might be brought to the data
to create an infrastructure that allows to experience first-hand the theoretical constructs one uses in text
https://ethnocharrette.wordpress.com/
#research group workshop reading, charrette method
take Nicholas Shapiro's “Attuning to the Chemosphere”
•to redesign pedagogical practices for training researchers
•collaborative initiatives in which research designs could be analyzed, experimented with, and transformed.
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“may all your problems be technical” (said by Jim Gray oft-quoted U.S. computer scientist)
=/= understanding what to build, for whom, for what purposes, and how their usage of the technologies will evolve over time
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many artists today work within the regime of the stereotype, manipulating mass-cultural imagery ==> hidden ideological agendas are exposed [supposedly]
(artist's view:) “stereotype = something arbitrarily imposed upon the social field” therefore something relatively easy to depose [<-- they can't be more wronge]
(artist's self-grandious fantasy is that) “they pose a threat to those in power”
juxtapose
superimpose
interpose
==>
expose
oppose
depose
an artist like Kruger --> gesture (and not action) --Owens--> *stereotype's transformation of action into gesture*
positionality inscribed in language by the personal pronouns ‘I/we’ and ‘you’ --> manifesting the subject positions of partners in a conversation
(the third-person pronoun is a ‘non-person’ designating an objective existence, and not a subject position)
-linguistic class of deixis: here, now, this, that [--> carnal discourse]
-linguistic class of deictic: I, you [--> directly to the addressee: acquires body, weight, gravity]
she addresses ‘me’ ==> double address : oscillate between the personal and the impersonal ~ inclusion & exclusion --> to welcome...
personal pronouns ~-> ‘shifter’ ==allow==> speakers to ***shift from code to message*** (~ from the abstract to the concrete)
(for Barthes:) operation of messages of the mass media: ***to personalize all information, to make every utterance a direct challenge, not directed at the entire mass of readers, but at each reader in particular*** @constantvzw streaming hypothesis
(‘The Fashion System’)
(a too common) artistic strategy: *contradictory construction of the viewing subject by the stereotype*
(a too common) artistic address: *struggle over the control and positioning of the body in political and ideological terms* [--> in which stereotype plays a decisive role @Laura]
(?do you want me to be your)
worshiper
citizen
consumer
producer
(for Foad, and for most contemporary artists:) [*]stereotype: an instrument of subjection, to produce ideological subjects that can be smoothly inserted into existing institutions of government, economy, and sexual identity
“stereotype = to disavow agency”
(Owens on Kruger)
images of the nonproductive body
stereotype of action: worker, rebel --emphasising--> body's institutionalization: factory, family
for Laura, in fascist media regime: ‘the body is dismantled as a locus of practice and reassembled as a discontinuous series of gestures and poses --> “body = semiotic field” ==> *body inscribed into the register of discourse*
[artistic common views:]
(stereotype uses) deterrence, [according to Baudrillard:] dissuasion, promoting passivity, receptivity, inactivity, docile bodies [<-- i challenged this in my master thesis on shyness and passivity in performance art]
stereotype replaces *physical violence* with *semiotic coercion* (--> that is why it is often seen in art the use of direct physical contact to counter that idea)
stereotype --> rhetoric of intimidation --> it poses a threat to the artist --> the artist bears witness to the state of affairs --> signify threat to the audience --> gesture (regarded as threat) ~ *apotrope* (a gesture performed with the express purpose of intimidating the enemy into submission, #omen, apotropaic, averting the evil eye, to turn away harm, --> mithridatic) --> artwork is thus engineered to produce an immediate subjection, (by reiterating a stereotype) imprint the stereotype directly on the viewer's imagination + (through juxtaposition) force us to decode them
(Foucault's notion of) power = effective immobilization of the social body
(the idea of) woman immobilized (turned to stone) by the power of the gaze
*medusa* had the power to turn to stone all who came within her purview (...is she the one who can turn stone back to person?)
to petrify, a producer of figures
Owens's medusa myth: proto-photographic
Perseus makes the medusa's relationship with her image indexical (and not simply iconic) ==> serve as the support for a long chain of discursive and figurative events... --violence--> the *specular ruse* ['medusa effect'] whereby medusa is inserted into discourse --> she becomes an object of depiction, narration, analysis (she will never get a chance to tell her side of the story)
medusa in:
•Perseus: (in Ovid) turn power into vulnerability and vulnerability into power
•Freud: (in Das Medusenhaupt) displaced representation of female genitalia, as a fetish, an emblem of castration, girl's realization of her own ‘castration’ <== “to decapitate = to castrate”
•Helene Cixous: (in The Laugh of the medusa) as apotrope: “we are going to show them [prists] our sexts”
•Haraway: (in Tentacular Thinking: Anthropocene, Capitalocene, Chthulucene) the lady of the beasts is a potent (apotrope?) --> “dashing the twenty-first-century ships of the heroes [motherless mind children] on a living coral reef”, chthonic powers in Mediterranean and Near Eastern worlds and beyond
•Owens:
Kruger as a model of artist is like Perseus in medusa myth
Lacan's imaginary order: a dual relationship (symmetric & immediate opposite) between consciousness and its other (in the play of reflection in the mirror)
ego: imaginary construct by the capture of the image (in the mirror)
see yourself ==> you are petrified ~ *arrest*
...~->? scopic drive
(Lacan on) evil eye --> arrest movement and literally kill life
(psychological concept of) sature (to join two lips of a wound): pseudo-identification of an initial moment of seeing and a terminal moment of arrest --Owens--> *medusa effect*: imaginary identification of the seer and seen (immediacy, capture, stereotype)
Lacan placing the moment of arrest prior to the moment of seeing --> what happens when we look at a picture : first an arrested gesture (a picture) then the act of seeing (completing the picture)
[*]to pose: to present onself to the gaze of the other as if one were already frozen (immobilized, suspended, a picture), **mimicing the immobilizing power of the gaze** --Owens--> pose forces the gaze to surrender
***to pose = to pose a threat*** ~ apotrope
artist reflects the stereotype back on its self --> to defeat an apotrope with an apotrope
is Kruger different than politically motivated artists (consciousness-raising)?
--Owens--> Kruger stages the techniques of stereotype (that interpolate her/him as subjects)
-is the viewer led or allowed to reject her work's address? ==?==> gesture of refusal --or?-- mobilization of the spectator
...................................
Archer (philosopher of wardrobes, patterns and textility) on Owens's medusa effect ~~✕--> Calderwood's drawings *messy material semiotic* (figures that forcefully demand one's attention) --> queer pleasure to be caught in their dense but finely rendered patterns
-following the phallic loops & yonic openings (that obscure any semblance of a singular true body)
apotropaic stockings
جوراب زنانه بلاگردان
Kruger & Calderwood --Archer--> searing critique of gender identity and the ways that gendered stereotypes capture the body within a tight weave of politics and ideology
[*]medusa effect: a critical gesture located when the swipe of Perseus's sword just reaches the Gorgon's perfectly posed neck ==possibility==> infinite outcomes
-a transitory but potent act of resistance (lies between identify and difference)
Kruger's feminist-inflected pronoun --> refigure the personal pronoun's normal operative function ==> viewers dislodge themselves from the law of the letter ==expose==> language of gendered oppression's limits
find a way of articulating oneself beyond pronoun's strict logics (--> alternative subject position) =/= Calderwood --> *contingency of seeing* : “manipulating the intensity of certain optical patterns in order to scramble--or dazzle--those fields of vision that the ‘apparatus of the pattern’ is traditionally tasked with managing”
[*]gender: semiotic apparatus; representation of a relation (that of belonging to a class, a group, a category -de Lauretis), gender assigns to one entity (an individual) a position within a class ==> a position vis-a-vis other preconstituted classes
flooding the visual field ==> refuse to lend themselves to the task of figuring things out ‘what is this?’
(let's suspend) act of perceiving oneselffrom a particular, fixed place in order to open up onto a sense of imagination [<-- identity, identification, positionality]
*discourse of desir* --Lyotard--> desire does not speak; it does violence to the order of the utterance
(?am i using the queer strategy of) **pattern-jamming** ==> nonbinary variance =/= proliferation of tick-boxes (identity politics)
•modes of ornamentation
•systems of organization
patterns --> repetitions ==> naturalize the appearances of certain recurrences in life ==> stabilize (our notions)
[*]pattern: an essential forecasting tool, (through pattern's) rhythms we come to place bets on our future [like the sun's cycle], maps of those terrains where belief most directly meets desire, where aesthetics meets significance
stripes --> capacity to serve as “a tool for setting things in order” (--Pastoureau--> between the lines a tangle of uncanny specters lurk)
-stripe's ability (not simply to signify but) to formalize or figure the abnormal within medieval visual and material culture [a culture accustomed to transmitting visual messages along very different frequencies: an image was created by superimposing successive levels, and, to read it well, it was necessary to begin with the bottom level and, passing through all the intermediary layers, end with the top on] (-what is noise for medieval visual culture?)
-with the stripe: the structure is the figure ==> force certain bodies into genuine non-place --> fields of actual nonsense
-(modern stripe's clarity is a case of) how ideologically saturated, or unnatural, the act of looking is
-(genealogy of stripe --> historical processes:) *yesterday's noise --into--> today's signal*
***power is formally established and formally critiqued through the adaption or the obliteration of patterns*** ==> *pattern manipulation* so strategically necessary [@Laura, Elen] --> (Archer's) call to:
•to take advantage of those aesthetic practices that can direct attention away from a pattern's typical symbolic function (*or responsibilities to secure meaning and certain attending forms of power*)
•to aestheticize the pattern's capacity to function performatively (as a kind of critical figure that is always already inserted within the discourse of everyday life)
[in apass (we have to mark) how and where the negative knowledge about the reliability of linguistic utterance is made available (#feedback)]
(de Man:) the figural dimension of a text “gives the language considerable freedom from referential restraint, but it also makes it epistemologically highly suspect and volatile, since its use can no longer be said to be determined by considerations of truth and falsehood, good and evil, beauty and ugliness, or pleasure and pain”
(?how in our feedbacking instead of linguistic we can be able to) manipulating the figure of the pattern --> (in apass we are constantly busy with) a way to critically and actively resist ideology (of block curator, Vladimir's settlement's ‘order of thing,’ the institution, etc.) or to critically gesture toward and theorize the possibility of “another way”
the *genital panic* (forever lodged within the heart of discourses on sexual or gendered difference...)
(to examine) the varied ways that pattern is used to put one in one's place
Nicki Green, Yayoi Kusama, Adriana Varejao, Yinka Shonibare, Craig Calderwood
spaces that lie between the patterned (behaviors...)
[@Leo, heard so many times:] clear (but melancholic) call for the rearticulation of our desires outside capitalist logics of (re)production
using the trope of pattern to deconstruct the politics of desire
“conflict” is something that is desired(?)
queer desires might make something different of conflict(?)
...................................
phantom limb Grosz
(Nietzsche: entire evolution of) spirit = a question of the body (developement of a higher body) --> *the organic rising to yet higher levels*
body image:
(psychoanalytic conception of subjectivity -->) ‘mind’ & ‘body’ & ‘body image’
--> physical systems to the subject's access to bodily mobility
•cortical homunculus --> Freud
•imaginary anatomy --> Lacan
}--> genesis and functioning of the ego
[are my image assemblages about changing the body image?]
==> biology and neurophysiology are dependent on *physical processes* of transcription and signification
Grosz on the status of the body as a problematic and uncontainable term in biology and psychology
•(Egyptian) “ka" = soul: a copy of the human body (that is more ethereal and less dense than the physical body)
•Cartesian notion of soul (or mind): a ghostlike icon of the subject
•Aristotle's pneuma: finer or more subtle body than the coarsely material/materialistic body
•Christian notion of soul: the possibility of resurrection ==> privileged and formative link between *morphology of the soul* & *morphology of the body*
(Ambroise Pare:) mortification: ***continuity and consentiment of the dead parts with the living ones*** ==> phantasm limb
[*]body image: the absence of the knowledge of the position of limbs when the patient's eyes are closed (Weir Mitchell) --> faculty of language localized in the whole body (and not in the left hemisphere)
= *spatiotemporally structured and structuring model of the subject*, a “schema” that mediates between the subject's position and its behavior, synesthetically (visual or tactile) organized and represented
postural schema وضعى
postural model (of the body): a three-dimensional image that both registers and organizes the information provided by the senses regarding:
•the subject's body
•the subject's location in space (~ its posture)
•the subject's relation to other objects
--> body image registers *current* sensation also preserves a *record of past* impressions
the *body schema* is plastic, kinesthetically and synergetically organized sensations
= physiological dispositions + physiological processes
Schilder's model of body image
social and interpersonal attachments and investments, as well as libidinal energy, from a major part of one's self-image and conception of the body (--Grosz--> more amenable to the kind of sociohistorical and cultural analysis of the body feminists are interested in)
*body schema: experience of the “unity of the body” (self-appearance of the body), an anticipatory plan of (future) action in which a knowledge of the body's current position and capacities for action must be registered, perception + mental pictures + representations
*image of the human body = the picture of our own body which we form in our mind
--Freud--> somatic compliance: the organic body's amenability تمايل to psychical takeover, (impelled by the organic disturbance) psychological processes take over and *adopt the biological disturbance as their own and utilize it to epress psychical whishes and significances* (both conscious and unconscious)
whenever difficulty occurs regarding the recognition of different parts of the body (or the position of the body) it occurs not only in the subject's self-perception but also always in the perception of other's bodies as well (<-- is that why i perceive other bodies in the street like i do? my relation with fashion, blondies)
amputation of moveable functional extremities (almost every part of the body) ==> phantom limb (<-- Weir Mitchell)
{the greater the passage of time since the amputation, the more distorted and phantomlike the sensations become:}
loss of the eye ==> ?
loss of the rectum==> ?
loss of parts of the face ==> ?
loss of the penic ==> phantom errection --> phantom orgasm
case of medical clitoridectomies (to cure “chronic masturbation” in women) in the 19th century (and still today) --> the psychoanalytic understanding of female sexuality as castrated ==> surgical removal of an organ already designated as lacking is not registered? --> the nigmatic paradoxical status of the female body : (vagina, cervix, clitoris, and other) female sexual organs already **codified paradoxically as “missing” organs**
body phantom --> *distorted* (=/= an image of the limb which is now *absent*)
the phantom moves spontaneously in accordance with the movement of the rest of the body and is sometimes amenable to voluntary movement
*phantom limb ==> artificial limb --> prosthesis* (it is only through the controlled use of the phantom that the artificial limb can gradually take the place of the lost limb)
various psychical mechanism:
•a displacement of sensory experience from the limb (now missing)
•the phantom
•the denial that the amputation has taken place
•process of disavowal
•
phantom limb:
•is felt to be a living, moving organic part of the body in coordination with the rest of the body
•behaves as if it were autonomous, with qualities and requirements of its own
{reality of the phantom limb =/= perceptual reality}==> (patient's) ambivalent contradictory experience
...it is the object of sensory, tactile, optical attention
*artist = amputee avows two realities:
1. the reality of a living limb
2. the reality of its destruction
}--> these two “limbs” occupy the same space and time --> **one the ghostly double of the other's absence** [~ condition of the art] @Mohaghegh
****the phantom: expression of nostalgia for the unity and wholeness of the body (its completion)**** = a psychical delegate ==> physical + psychical wound and scar in the amputation or surgical intervension into any part of the body
[*]phantom: narcissistic reassertion of the limb's presence in the face of its manifest biological loss --> (an attempt to preserve) the subject's narcissistic sense of bodily wholeness [--Lacan--> an images developed through the mirror stage]
--> artist's dream and relation to the wound(= cumbersome narcissistic compensation for the broken unity of the biological body) @Elen
#archive: a psychical attempt to reactivate a past body image in place of the present reality [--> how can we accept the reality? @Pierre, Sina, Hoda,]
(Grosz raising the general question of:) the status of the *body image of woman*--insofar as women are considered and consider themselves to have suffered an amputation (implied by castration) more debilitating than most --> *do women have a phantom phallus?* what is the women's status of a fantasized amputation?
Grosz: “amputee's relations to the phantom limb =?! woman's mourning for what has been lost (the freedom, self-determination, autonomy accorded to the male body, etc. #harem)”
--> ***until female genitals (women's bodies) are inscribed and lived (by the subject and by others) as a positivity, there will always remain paradoxes and upsetting implication for any notion of femininity***
infant's body not yet a self-contained entity, not yet distinct and separate from the world --> child: a body and its various sensations are projected onto the world, and conversly the world and its vicissitudes are introjected into the body of the subject-to-be ==> child: slowly and gradually the body image IS constructed and invested in stages of libidinal developement:
•oral stage ==> mouth
•anal stage ==> anus
•
each stage augmenting and reorienting the preceding stages: anal take over the intensity of the oral, but the mouth remains significant even it no longer dominates the child's sensations ==> each stage participants in the production and differentiation of the body image)
libidinalization of bodily zones, organs, and functions ==builds==> body image particular form
child's body, an already sexually designated body (which culture's desires, wishes, fears, hopes are projected and internalized, mother/nurturer's successes and failures, ambitions and disappointments are most readily projected and played out = sources for self-worth and sexual value)
[*]puberty: greatest discord between the body image (psychical idealized self-image) and the lived body (bodily changes) --> the adolescent body is commonly experienced as awkward, alienating, an undesired biological imposition : *pubertal developement (date of teenagehood) ==> philosophical desire to transcend corporeality and its urges*
-it is only in adolescence that it becomes clear (wanted or not) that the subject has a sexual position (~ genital position)
-during puberty, gentials and secondary sexual characteristics become definitive objects of consciousness and only bit by bit acquire representation in the body image
***in the refusal of sexual roles ordinated by heterosexuality,(for example gay men and lesbians) -->
•may perversely cling to preadolescent body images (--> to remain ambiguous regarding the differences between the sexes)
•invest greater intensity in erotogenic sites, making them the center of libidinal attention and narcissistic investment (Janina's room) (--> in effect reinscribing them in *a mode of resistance*)
}--> oral, anal, sadistic impulses, tactility, scopophilia, “sexual perversions” =? (to emphasize and cultivate) a mode of defiance to heterosexist requirements
[@Sina, the images that i have been clinging to are in the body image that i think i am refusing or inscribing: pony, unicorn, rainbow, skull, the childish bracelet i found in the park, etc.]
ماليخوليا
hypochondria خودبيمارانگارى
a Freudian problem: to describe the transference of libido from the external world and love objects to the subject's own body in illness
-treating nongenital zones as if they had taken on genital meaning = (in the case of hysteria) hysterogenic zone takes on a sexual, usually phallic, function
*hypochondria: chronic and abnormal anxiety abour imaginary symptoms = a flight against narcissim* (the individual defends himself against the libidinous overtension of the hypochondriac organ --> to treat it like a foreign bosdy in the body image)
[hypochondria =/= narcissim]
hypochondriac tries to expel from the body image but cannot because the zone is overinvested with libido =/= خوددگربینی depersonalization = psychical transformation of the body image*, subject lose interest in the whole body, they refuse or are afraid to invest any narcissistic libido in the body image
-depersonalization might account for the phenomenon of out-of-body experience (the outside world is also experienced as flat and disinvested از خود بی خود / فنا؟)
depersonalization: a kind of psychical mimicry of the organic structure of dizziness --> narcissistic decathexis [withdrawal of psychic energy] of the subject's own inclination to voyeurism (<-- disinvestment in the processes of self-observation) ==> seeing has no longer any value : the subject now seen or sees itself with no libidinal investment in looking (or being looked at) @Sina, Foad
_*hysteria --> transformation of body image (of the meaning of the sexual zones to other organs which are not usually associated with genitality)
_*hypochondria --> transposition of libido (displacement, from one organ to another, from the genital to other parts of the body)
_*depersonalization --> withdrawal of libido from privileged zones (often from the whole body)
}==> ****تغيير پذيرى lability of meaning for bodily organs**** : any zone of the bady can (under certain circumstances) take on the meaning of any other zone
[stabil =/= labil: transient, apt to slip]
neurosis & psychosis: subject's sexual life is transposed from its socially expected locations, aims, and onjects to elsewhere
-life history of the subject: the systems of psychical meaning and the events rendered meaningful
-body: the history of the subject's explorations and practices + its various accidents and illnesses
(@Sina) breathing difficulties --> (hysterical symptoms for) significance of the public/private division ~ inside/outside division
•visible disorders --> some kind of message *to others* is being transmittes
•invisible disorders --> some kind of message *to another signifier* is being transmittes #Lacan
hypochondria + depersonalization + hysteria ==[through the mediation of body image]==> *the biological or organic body is open to psychical meanings* ~ psychic processes rely on various organic connections (it takes them as its raw material, as its model of expression)
disease (<==)transforms==> body image (<==)affects==> subject's psychological state
body image: mediating position between the organic and the psychical : it is by affecting, modifying, transforming the body image that each (organic & psychical) is able to effect transformation in the other
***Freud's prediction: man would become a prosthetic god*** [~= Iron Man]
body image = (function of) psychology + sociohistorical context + anatomy
the body image is extremely fluid and dynamic : its borders, edges, and contours are osmotic (تراوش کننده), they have the remarkable power of incorporating and expelling outside and inside in an ongoing interchange --> *social*
Schilder's “zones of sensitivity”: bodily orifices + its sensation experienced about one centimeter from the opening (-for example how the diseases of internal organs are not experienced in their precise anatomical locations)
*zones outside the body* --> intrusion into this bodily space is considered as much a violation as penetration of the body itself, the size and form of this surrounding space of safety is individually, sexually, racially, and culturally variable [--> #clean and dirt for my mother; my body image outside space surrounding it when i am in my room is the room itself, every corner, every niche accumulates senses and thoughts...]
the space surrounding the body is not uniform:
•thinner in some places (which more readily tolerate body contact)
•thicker in some places (which are particularly psychically, socially, and culturally “privatized”)
•
-acting uses body image --> body image can shrink or expand; it can give parts to the outside world and can take other parts into itself
-playing setar --> (part of the difficulty of learning how to use instruments, such as setar) the libidinal problem of how they become psychically invested (=/= simply the technical problem of how they are used)
surgeon's body image
in driving, trying to fit into a small parking spot <-- experienced in the body image of the driver (and sometimes, to their horror, in that of the passengers) [--> by inability to drive is related to a bad body image?]
body image is capable of accommodating and incorporating an extremely wide range of objects:
•clothing
•jewelry
•other bodies
•objects
•nail polish
•jets, ships, cars
•bodily zones:
◦orifices
◦curves
◦convex spaces
◦concave spaces
•“detachable” or intermediate category of objects, midway between the inanimate and the bodily [~= Lacanian objet a, Kristeva's abject]:
◦body's excretions
◦body's waste products
◦bodily byproducts
◾urine
◾faeces
◾saliva
◾sperm
◾blood
◾vomit
◾hair
◾nails
◾skin
}--> retain something of the cathexis and value of the body (--> keeping my chopped nails, old toys, art-works... ?! --?--> ‘detachment = your work (art, etc.) is not bound up with your body image’), they remain magically linked to the body --> narcissistic investment in the body image
}--> ****human subjects never simply have a body****
the body is always necessarily the object and subject of attitudes and judgments, psychically invested, never a matter of indifference
-the body never has merely instrumental or utilitarian value for the subject --Grosz--> which organs are libidinally invested and the kinds of investments that animate them are functions of the subject's psychical, interpersonal, and sociohistorical relations and are malleable and continually changing --> *always potentially open to new meanings and investments*
body image: (to a large extent) function of socially shared significance
-(for example) male and female genitals have a particular social meaning in western patriarchal cultures that the individual alone or even in groups is unable to transform (-these meanings are deeply etched into and lived as part of the body image) [=/= Frankenstein]
==> () very different self-perception and very different organic body =/= dichotomous division of sexed bodies
Grosz generally finds Schilder useful --but-->
•he writes in terms of a sexually neutral subject who experiences cerebral lesions and neurological or psychological disorders in a sexually neutral way
•he develops a single frame of reference (not so clearly relevant for women and female sexuality)
•he does not specify that male experience is taken as the norm and woman's experience is discussed only insofar as it deviates from or compares to this referential framework (<== influence that studies of war injuries had on the developement of this field + vast disproportion of male subjects in active war)
Schilder: attainment of a stable genital form of sexuality ==>
•unification of the body image
•cohesion of our self-identities
--> phallic = genital phallic sexuality hierarchically *subordinates the pregenital drives* =/= female sexuality is already genitality multilocational, plural, ambiguous, polymorphous, and *not clearly able to subordinate the earlier stages*
shared sociocultural conceptions of bodies in general and shared familial and interpersonal fantasy about particular bodies ==> [*]body image: unifies and coordinates postural, tactile, kinesthetic, and visual sensations ==> (so that these are experienced as) the *sensations of a subject coordinated into a single space*
***any willful action requires a plan of bodily action --> the function of the body image*** (--> this explains my fucked up body image!)
-we cannot talk about space whithout body image <== the body image determines both the localization of sensations in different concrete regions of the body and the position of the body as a whole within space
body image ==> “=/=” :
•figure =/= ground
•central action =/= peripheral action
•(subject's) body =/= (background of) forces
•movement of limbs =/= corporeal context (of the rest of the body)
•outside (skin) =/= inside (organs [=/= process])
•active relations =/= passive relationship
•position of subject =/= position of object
moving from a state of amorphousness to increasing differentiation and specialization
a single movement reorients the whole of the body, creating what might be called a gait or posture, an individual and cultural bodily style
appersonization: treatment of one's own body as an outside object:
+ psychical vampirism: identification with the symptoms, actions, and fantasies of othe people
--> identification, incorporation, introjection
example of aging
-body image seems resistant to the changes brought about by aging
-they seem to have aged, whereas the subject feels as if he or she has not
--> condition of continual transformation + time lag in the perception and registeration of real changes in the body image
body image: condition of the subject's access to spatiality (including built environments) = a postural schema of the body [=/= mapping a biological body onto a psychological domain, providing a kind of translation of material into conceptual terms]
-->
•radical inseparability of biological from psychical elements
•connection between the question of sexual specificity (biological sexual difference)
•connection between the question of psychical identity
...................................
Grosz realizes two human perversion in psychoanalysis literature:
•male --> fetishism (sexual gratification from the use of inanimate partial objects alone)
•feminine --> exhibitionism, kleptomania
female fetishism --> lesbianism
fetishism --> excess of their psychoanalytic descriptions
feminism --> collective psychosis (~ a political disavowal of women's social reality as oppressed)
[*]play: a form of mastery (= a conversion of passivity into activity) + a technique for the production of pleasure
Freud:
•deviation in the sexual object --> homosexuality, pedophilia, bestiality
•deviation in the sexual aim --> transvestism, voyeurism, exhibitionism
fetishism: sexual overvaluation of a part (of the body or an inanimate object)
[--Grosz--> ‘overvaluation’ is a characteristic of masculine forms of loving]
“perversion =/= neuroses” --> pervert expresses precisely what it is that the neurotic represses (*perversion: to avoid the repression)
sexual normality = copulative nonincestual heterosexuality
fetishist: the boy/child who is unable to resolve the oedipal conflict in its various alternatives (unable or unwilling to abandon the mother as love object)
-he cannot, like the homosexual son, accept symbolic castration in order to take on the “feminine” position and adopt a passive sexual role in relation to his father
-he is not prepared to “pay” for his desire by facing the oedipal prohibition (give up the mother or lose the penis) --> fetish: a token of triumph over the threat of castration (and a protection against it) -->{makes women tolerable as sexual objects + saves the fetishist from becoming a homosexual}
[*]fetish: (a substitute for or) *a talisman of the phallus*
(most significant one in the child's erotic life -->) mother's phallus: that which endows her with power and authority
fetish --> a way of both preserving his belief in the missing maternal phallus and at the same time accepting her castration and the possibility of his own
disavowal =/= repression (--> neurosis) =/= negation (denial) =/= repudiation (foreclosure --> psychosis)
negation: a provisional lifting of repression (not through acceptance, the repressed contents are verbally and affectively negated) --> affirmation: the process of registering or fixing a drive to an ideational content (signifying the former by the latter), both the condition of signification and of repression
...................................
Grosz on Deleuze and Guattari
problem with “becoming woman”
the process of becoming-X [marginal, woman, non-western, etc.] means nothing as a strategy if one is already X =/= question of difference, specificity
*desire
*machinic functions
*assemblages
*rhizomatics
*cartography
*intensities
*speed
*planes
appropriation (recuperation) of the positions and struggles of X ==risks==> depoliticizing aestheticizing struggles and political challenges crucial to the survival and self-definition of X
problem with becoming
(Deleuze and Guattari are invested in a) romantic elevation of models of psychosis, schizophrenia, and madness ==>
•ignore the very real pain and torment of individuals
•raise pathology to an unlivable, unviable ideal for others
our reservations and suspicions (in apass when we face each other)
Deleuzian rhizomatics & feminist theory --> reversal of Platonism: “ideal =/= real” (opposition integral to Western thought)
rhizomatics, cartography, schizoanalysis (deconstruction, grammatology) ==> clear the ground of metaphysical concepts ==> (others) may be able to devise their own knowledges
four “illusions” of representation:
•identity
•opposition
•analogy
•resemblance
}--✕--> becoming (beyond the logic and confines of being)
}--✕--> multiplicity [defined by the outside] (beyond doubling or multicentering of proliferating subjects)
Deleuzian-Foucauldian understanding of politics theorizes in a clearer and more direct form than *rival (alternative) political philosophies* (including Marxism, socialism, liberalism, and anarchism), the kinds of theoretical and political struggles in which feminists are involved
[*]body: a discontinuous, nontotalized series of processes, organs, flows, energies, corporeal substances and events, intensities, and durations --link--> organs + biological processes + material objects + social practices
[Spinoza's rare affirmative understanding of] body: (is analyzed and assessed more) in terms of *what it can do*, the things it can perform, the linkages it establishes, the transformations it undergoes, the machinic connections it forms with other bodies (=/= a locus for a conscious subject, as an organically determined object, by their genus and species, by their organs and functions)
from Plato to Lacan --> desire: negative, abyssal, a lack at the level of ontology itself (an effect of frustration) [desire is frustrated by the real]
=/= Spinoza Nietzsche Deleuze --> desire: immanent, positive and productive, ***desire is a relation of effectuation, not of satisfaction*** [desire is productive of reality] --> aleatory, bricolage
Spinoza's ethics: capacity for action and passion, increase or decrease one's capacities and strengths <-- good & bad
=/= Levinasian ethics (modeled on a subject-to-subject, self-to-other relation)
(psychoanalysis) *partial objects: organs, processes, and flows, which show no respect for the autonomy of the subject*
...................................
(Archer > Saint Lauren:) “fashion fades, style is eternal" = 'notions of style <--> notions of history’ ={"to have style" = to have the means of inserting oneself into history / “to lack style" = to risk oblivion}
Archer --> how critical considerations of style can offer opportunities to think across sets of subjectivities and cultural practices that are often disassociated or pitted against one another
erotic stylization of deadly force --(Archer asks)--> why is it stylish for one to be attracted to the kind of power that “the uniform” signifies?
how styles (sartorial, campy, grotesque) serve as a serious index of our collective complicity in the ongoing production of state violence?
...................................
Chen on animacy
animacy --> how matter that is considered insensate, immobile, deathly (or otherwise “wrong”) animates cultural life in important ways
[*]animacy: a quality of agency, awareness, mobility, liveness
--linguistics--> grammatical effects of the sentience or liveness of nouns
change of animacy ==> violates a cross-linguistic preference among speakers
(for example “the hikers that rocks crush” --> rock: the source of causality)
animacy
filled with life, disposed, inclined, animare to breathe, to quicken
anima, air, breath, life, soul, mind (mental impulse)
--connected--> animals
animosity --> animating spirit or temper of a hostile character
animating principle [--> rigging]
...................................
Ihde: playing a musical instrument (= a technological mediation) =/= the process of genetic manipulation
=/= Heidegger's technology: a metaphysically totalizing context (<-- every technology ended up with exactly the same output or analysis)
Ihde =/= utopian & dystopian views of technology
...to understand yourself to be thinking and acting ‘in the midst of’ the pervasive technoscientific character of life (@CG hacker)
Ihde --> ***technologies and humans constitute themselves interactively***
*technological mediation: heterogeneous relationships between individual human beings and the world + artifacts used for mediations =/= ideals of efficiency and clear communication
“breakdown ==> new gestalt” : something that had usually taken for granted, which then under breakdown conditions, now gets revealed in a new way (revelatory function)
=/= Ihde's *variational practice* : variations ==forefront==> new gestalts
(our) world = powerful effective & failing technology
we =/= tragic hero (+ broken hammer) or Enlightenment scientist (+ laboratory)
matrix --> female
those that move in the matrix --> formative male principle
(Foucault's) episteme: social-moral-religious stability
Latour
modernity <== settlement: (a clear and sharp distinction) society =/= nature --obscure--> the proliferation of hybrids: entities that are both cultural & natural (for example material technologies are both “real” & “constructed”)
Ihde --> technologies are in *mediating positions*
interrelational relativistic ontologies : there is interaction and mutual “non-neutral” and “noninnocent” productive and emergent shaping between humans + technologies + animals --> knowledge is “situated” and particular, not “transcendentally” true ==> putative symmetry between the human & nonhuman
bestiality (interrelational, sin?) is embedded in what has to appear to us today as an antiquated or surpassed stability
•(Merleau-Ponty + Ihde) embodiment is the location of all intelligent behavior [situated + embodied]
•(Pickering) cybernetic (self-organizing set) is the location of all intelligent behavior [situated]
---> go to Galison's Einstein
(the old notion that) ***phenomenology is primarily descriptive =/= prescriptive
[ethicalization of knowledge, in Iran, in artists reading choices based on gender, etc. turning research into applied ethics]
•contemporary ethics of a cosmopolitan pluricultural tolerant sort
•absolutisms of politically incarnated groups had to transform absolute beliefs into “private” ones (taken off the streets and battlegrounds) <--now-- returning!
****technologies are multistable: having unpredictable side-effects and embeddable in different ways in different cultures****
[technology + embodied -->] abstract philosophical reflects + mundane work practices
to incarnate a material agency-ethic --> are also multistable: can belong to any number of contexts
...to recognizes that X plays an important role in defining Y-ic meaning
Merleau-Ponty's implicit body is a sort of sports body (active and transparent in action) --Iris--> fringe awareness of wearing glasses in sports activities
visualization of phantom limbs
hermeneutic-cultural body
embodiment through technologies
Andy Clark Natural Born Cyborgs
echnology of telepresence
the measurement of time ==> changes in human existence
the idea of *science = intervention + grasping*
•grasping ==> active dimension of acquiring knowledge is a genuinely contstructive activity (=/= a representational task of trying to represent external structures)
--> experiment & instruments (==> how theoretical entities come to be proven as real)
◦experimental-manipulative realism (Hacking)
◦modelistic constructive realism (Giere)
◦instrumental realism (Ihde)
[*]performance: conception + production + witnessing of material events, the experience of which is meaning generating in that these events give us back more than what we put into them
(Crease > Ihde)
experimentation need to be both:
•[*]hermeneutical: who experimental intentions and practices arise and evolve out of and already existing involvement with, and understanding of a concrete situation
•[*]phenomenology: (taking its point of departure from what is called embodiment) the experiences of a unified being, which cannot be understood apart from concrete human experience
philosopher --> values experts --> (fit into various) applied ethics contexts
Ihde rejecting a normativity that is predetermined by a dystopian/utopian cast
“let the things speak for themselves” (after they have been critically interrogated)
...................................
Galison
(employing) kinesthetic-tactile body experiences in Einstein's Gedanken-experimenten --> notions of the equivalence of gravity and acceleration
perceptual experience in relative train movement
clock watching in different space-time particularities
“On the Electrodynamics of Moving Bodies”
Einstein's special relativity --> begins with basic assumptions about the behavior of clocks, rulers, and bodies in force-free motion
Einstein's rethinking of *distant simultaneity* (part philosophy & part physics)
-judgment of simultaneous event: “that train arrives here at 7 o'clock" = "the pointing of the small hand of my watch to 7 and the arrival of the train are simultaneous events”
electrodynamics always depended on a view about kinematics : how clocks and rulers behaved in the absence of force
1891 Germany Leipzig was the site of one of the first electrically distributed time systems (to bind distant clocks to a single central clock) --> railroad lines
piecemeal ruin of time
•an inconvenience for the traveler
•actual difficulty of vital importance for the railway business and military
means of consistent calibration
🕓 coordinated time --> material-economic necessity + cultural imaginary
==> 1900 blossoming of chronometric patents: on remote alarms, remote regulation of pendula, telephonic, even wireless-transmission of time
}--> pass through the Swiss patent office in Bern & Einstein's desk --> Einstein's expertise on electromechanical devices (1902)
electromagnetic clock coordination : transforming small electrical currents into high-precision rotatory movements
}--> “time is money” --Galison--> no old-fashioned mechanical, hydraulic, or pneumatic system would do--electricity was the key to the future (a future that would only come about properly if humankind broke with its mechanical clock past riven by anarchy, incoherence, and routinization)
distant simultaneity --> political, profitable, pragmatic =/= anarcho-clockism
#title
international bureau of measurement
Einstein agonizing over the nature of moving bodies and electrodynamics
=/= ether: the centerpiece of nineteenth-century physical theories
kinematics: geometry of motion, behavior of matter in the absence of force
metaphysics of Einstein's relativity theory --Galison--> underlined through some of the most symbolized mechanisms of modernity ~ determining train arrival times using electromagnetically coordinated clocks (was precisely the technological issue that had been racking Europe 1902) : symbol of the interconnected sped-up world of modernity
*centralized time* distribution was the temporal-physical glory of the unified German empire
turn-of-the-century Euro-American world --> overlapping networks of coordination: webs of train tracks, telegraph lines, meteorological networks, longitude surveys under the watchful, increasingly universal, clock system
--> Einstein's special theory of relativity was (an imaginative) machine <-- Galison's technological reading of (Einstein's) most theoretical paper
Einstein had opened the zone of unification (but in the process:)
•he removed Berlin as the Zeitzentrum
•designed a machine that upended the very category of metaphysical centrality
post world war I
all the activities of man, whether conscious or unconscious (sleeping, eating, meditating, playing) take place in time; without order, without specified plans, we risk falling into anarchy (physical, intellectual and moral misery)
--Favarger--> the remedy: the precise measurement and determination of time with the rigor of an astronomical observatory
(to) democratize time : time rigor must be distributed electrically
(=/= gears and magnets)
Galison's exploring the material culture of clock coordination is to set Einstein's place in a universe of meaning --avoid--> two problematic positions (*on the relation of things to thoughts*):
1. materialism or empiricism: inductive, observation-centered account of scientific development (~ that ideas emerge causally and univalently from the disposition of objects and the impressions they make upon us) ==> “theory = provisional addition”
2. antipositivist movement of the 1960s and 1970s (that programmes, paradigms, and conceptual schemes came first ==reshape==> experiments and instruments all the way down) “thoughts fully structured things”
1902 --> triumph of the *electrical over the mechanical* was already symbolically wired to dreams of modernity
*electrical chronocoordination --signified--> political, cultural, technical unity all at once [*Einheitszeit = imperial empire (~= democracy, world citizenship, and antianarchism)]
*patent office: grandstand seat for the great parade of modern technologies
==> Einstein (eliminating the master clock + raising the conventionally set time to a physical principle ==> modern 20th century physics of relativity)
...................................
James Ash
on videogame designer (<-- i am applying that to technical animators)
distribution and transmission of media affects
[animators] work to create the potential for *positively affective encounters to occur* (encounters which increase the body’s capacity to act & produce associated positive senses of intensity)
creating critically and commercially successful
*producing contingency* (that designers attempt to manage and control)
rigging
the code space of the software environment + embodied techniques hackers generate (in response to that environment)
*structural determination + emergent practice*
a key aspect of media today --Stiegler--> [*]selection: a decision is made to broadcast one story over another
testing --> calculative logics of anticipation and preemption --shape--> the contingency of the event
the actual practices of riggers (technical animator)
animation industry
the ways in which affect can be actively manipulated for commercial and economic ends in the design and production of consumer services and good
***technologies are affectively engineered*** <--Thrift--Ash-- microbiopolitics of the subliminal: doing without thinking, practices of anticipatory manipulation ==> position consumers of media as passive dupes (<-- زیرپوستی *hypodermic model of media power*)
--✕--> Ash: affective manipulation is necessarily a fragile achievement that is prone to failure and always reliant upon being continually reworked in the creative responses users develop in relation to the designed environments with which they interact [---> go to fandom and fan culture]
animation design (videogame): is a complex, problematic, and ongoing struggle between:
•the openness and performative play of contingency & chance (which emerge through the techniques and intelligences that users develop as they become skilled at these games)
•the mechanical systems and calculative rationalities through which these environments are designed
affective properties of contingency ==> commercially and critically successful
rig: assemblage of human and nonhuman actor
staging, managing, and controlling event [movement] within the limited computational architecture
(asking with Ash) how agency is distributed in the assemblages of various human and technical actors that make up rigging?
rig =/= architecture
shaping corporeal dispositions
(entertainment industry does work) to maintain and guard the contingent as a positive force
contingency: the unexpected, the random, the singular, the unrepeatable, or the surprising (that which cannot be pinned down by any process that attempts to pin it down) =/= boring
(Dastur, Dewsbury, Delanda)
--> you need *open skill: contingent tactically oriented understanding* (contextually-appropriate responsiveness, context-dependent ways, regulated improvisation) <-- hacker's talent
(Deleuzian) [*]affect: the outcome of an encounter between two or more bodies (which can be human or inhuman, organic or inorganic), which either increases or decreases a body's capacity for action
captivation --> the specificity of the ecological relationship between user and (image) environment
(game) design
cultivation of the right kinds of affects through quantitative variables in the game's database ~= (Latour's) laboratories: theatres of proof (through a process of decontextualization, the scientific experiment which isolates the factors it wants to study, an entity becomes nameable & calculable ==> predictable & knowable)
•Latour's laboratory --render--> a particular object/process =/=
•game develop --render--> contingency (contingent events [within an already existing horizon of expectation / coded structure])
emergence of intelligences (of the users) --> (Massumi's) analogue: something that cannot be purely reduced to measurement through quantitative states or mathematical modelling (for example vision --into--> imagination, noise in the ear --into--> music in the heart [body operating as transducer] --> *transduce energy*) =/= digital: exhaustively possibilistic (control represented and manipulated through discrete quantitative states)
game design as an essentially the *anticipatory practice* (practices that attempt to plan, preempt, and rationalise the potentiality of future events in order to bring this potentiality within a logic of calculation -Anderson)
•shape the potential actions of potential users --> rendering contingency visible
somatic bodily techniques + analytical ways of conceptualizing and responding to situations (within the game, or animation task in a software) --> reduce them to abstract and codified tendencies ~= rig
(design:) rendering contingency visible through the practices of testing --> build affect into anticipatory practices
airport: rigged architecture (passenger is faced with a situation in which forwards or backwards are the only directions they may go)
3D animation --> [using] digital (a form of calculative abstraction) + [to create positive encounter with] analogue body subject (irreducible to purely digital or discrete mathematical states)
rigging ~~--> envelopment: complex forms of difference (between the analogue and the digital) are transduced and rendered visible
event as a process of ecological emergence (outcome of a material assemblage of various entities, forces, and rules working together to encourage and prohibit specific forms of movement and action) --help--> *how the potential for events to happen are being designed into environments* (preemption, both digital and physical)
mania for what is surprising, for what immediately sweeps us away and impresses us for fleetingness as the basic law of constancy <--Heidegger-- a logic that is central to our experience of modern technology
~/=
games involve the development of techniques for interacting with them that subsist over longer periods of time within the body
•(gamer's) body <==shaped== through the creative responses generated by users in relation to the images they experience
•(game's) responses ==bring==> into being different bodily capacities and modes of attunement, which cannot be intentionally determined (by those who produce the images through the processes of design)
correct mixture of contingency and structure
...................................
prosthesis + castration complex --> “cyberspace: having your everything amputated”
prosthetic skill ~= mastery of the phantom limb
--> rigging
prosthetic --> vivid illustration of the human-technology relations in terms of the body [=/=? hyperobjects]
(set of) architectural metaphors --provide--> foundation of the university
-(in the case of rigging) mechanical metaphors --provide--> foundation of moving bodies
prosthetic technology (like the *magic lantern*)
***technology of theory***
rigging and the question of morphological correspondence (homology: systematic similarity) --> isomorphic systems of relations
•isomorphic: 1-1 mapping, structure-preserving mapping --✕--> breakable objects
homology: principle of rigging, essentially the same (parts might have different shapes and be employed for different purposes) --> geometrical similarity --> ‘abstraction: materials of organization’ [position + structure] (Geoffroy > Hubert)
~~✕--> Deleuze and Guattari's body without organs [anatomical: pure plane of immanence (~ *rig = abstract animal*)]
--> (thinkers of) *organic folding* + *comparative biological intuition* --> *science of form*
•analogue: a part or organ in one animal that has the same function as another part or organ in a different animal (--> rig is the analogue of the animal's body)
•homotypy (homotype: serially repeated parts) --> Goethe
homology: a morphological correspondence determined primarily by relative position and connection ~= rigging
--Darwin--> material ancestors (replaced metaphysical archetypes)
philosophical anatomy <~~?--> rigging
•dialectics is the search for rational laws which are active in nature
•discontent with merely empiricism
•transcendental (philosopher) ==> morphologist
rigging: (step away form ordinary perception and) building internal homologies (=/= external ressemblance)
==> comprehensible order (--> systematic animation)
~=> complexities and accidents (are also part of it)
--> rational morphology
--> mathematization of space [--> analytic geometry (not necessarily Euclidean or rigid bodies, but also curved spaces, n-dimensional spaces, particle spaces, volumetric space, phase space, etc.) (looking at the animal) ==> abstract, proliferation of types --> rig] {--Lefebvre--> social critique of abstract space --> rigged}
-the way i learned 3D animation, the space of the software was a n-dimensional spaces (X, Y, Z, time, texture, audio, constraining, etc.)
automaton
a bit of machinery exhibiting somewhat complex behavior --rigging--> programming movement ==produce==> a working simulacrum of a living organism
•(in the days of magic) “name of god” was the rig for golem [?]
•(in the time of Newton) automaton: clockwork music box
•(in 19th century) automaton: glorified heat engine
•(in 20th century) intelligent building [~= rig]
•(perhaps rigging is our age's) desire to produce and study automata [~= computational mechanization, kinematic model]
(abstractly) automaton: a set of physically unspecified states, input, output, and operational rules
Galileo --> geometrical concept of space (=/= differentiated qualitatively)
principles
1. rigging --> a form of understanding =/= form of sensibility
2. in animation (physics) the choice of geometry is pragmatic (=/= analytic, a priori) ---> go to visualization: empiricist conception of geometry
(rigging --> transformations are applied to) geometrical properties: characterized by an invariance with respect to certain transformations [for example a line] --> make it ready for action or animation
...................................
railway
primary symbolic artifacts of the 19th century
railroad + its carriages should be considered as one machine : “a railway, like a vast machine”
...................................
(affective arousal) images of beauty amid urgencies of death =/=> trigger the responses one hopes
...................................
(Deleuzian) [*]event: impact of chaos on the body
most problems don't have solutions --Grosz-->
concepts =/= solutions to problems
problems ==> ways of living =/= answers
concepts: align materiality with incorporeality
identify politics =/= the right to speak about the world, matter, nature
the reign of the i --> who am i, who recognizes me, what can i become --> the right to consumption
...................................
process ontology of transing : one of many reembodied sensory arts in transgender practices
--> viral vectoring
*flexible global cognition*
discrete threats of knowing
discrete threats of mattering
[*]trans: materialization of process
[*]transdisciplinary: materialization of labors (in & beyond academia) ==Katie==> possibility of care
animal studies --often--> encodes & decodes human
~
relational
trans
multiple
chimeric
liminal
--> relationships that bind humans to their nonhuman companions [...to virtual explosive demons of Charmed TV series --> how we embody animals and how they embody us? rigging demons (my digital folk tale), rigging as sensory medium (a mode of nearness), bodies bound through appropriation]
(in apass:)
zoosemiotic registers
meaning making registers
bodily contact zones
(Charmed demons state of trans:) modes of incorporation, intimacy, inhabitation
--> tranimals: trans animals, range of kinds of sapience and being in various distributed cognitions, syntaxes,and embodiments (and affects)
animals become “animals” not just in terms of plurality but in terms of a plurality that is located within spatiotemporal coordinations
(Kelley, Hayward > Katie)
‘here’ and ‘there’ ~ material partials
...
sensuous trafficking
from inorganic to organic
transcode sensoria
as refrain
by which life gets lived
play enjoyed
augmented states of being emerge
*distributed cognitions* (populated digitalities) ==Hayles==> abandonment of mastery (anthropomorphic fantasies of control)
my text rigging demons = (an unmetabolized knowledge,) play between technical animator programming + CG interface + soap opera + my affective involvement --> speciation bestiary style
not only tranimals, but national restructuring, political economies of sciences, images, culture industries, and technologies reordering in infrastructural assemblages are also sensuous refrains
•some becomings and assemblages might refuse these refrains and *demand ontological primacy*
Leigh Star
for some kinds of tasks we (humans) are highly distributed --> remembering: ***much of our memories are in other people*** (libraries and homes)
part of our selves extend beyond the skin in every imaginable way <--phantom limb
--Katie--> embodiments (and beings) are distributed among memories, capacities, corporealities
demon dematerialization --> body dissolve (vanquish) --> relinquish --> networking materializing forces --> this text
the state of cut in manga series Attack on Titan
•affective wounds
•affective formations that break the skin
•restructuring
•chaotic and unpredictable nature
•your avatar (your monster): sensuously augmented elements of self
•territory registers
•materially real scales of involvement
•
play = double consciousness --> being in both states (is & is not, assertion & rejection) --creates--> its own commentary in itself about itself <-- intense and pleasurable interactive dynamism <-- meta communications performed by embodied selves at multiple levels (of organic and social systems)
commercial entertainment drawing on understandings of mammalian-affective structure : transmedia + mammalian animalities + AI agents (~= rigging)
Disney = interactive dramas of mammalian behavior of psychological bonding
3D application: interactive microworld of augmented assemblage of objects and beings and tools and zoons, visualization of mulistable cognition
= a form of globally restructuring knowledge work + embodied learning + economies
exosome explosive demons, as significant other?
we love to create worlds (that is why we make and watch soap operas)
careful negotiation of meaning and tools (in apass, not careful always)
...................................
(Katie -->) [*]web: a material example of a then counter-intuitive convergence and recombination, one across forms of inscription and meaning making devices[...]in that fictional everywhere of “everyone's” lives
emerging posthumanities: humans are only some of the agencies self-organizing in altering systems of things + people + worldly processes --Katie--> being inside and moved around literally by the very material and conceptual structures you are analyzing and writing about -->
•transdisciplinary consciousness: telescoping out to engage infrastructures in their layered accretions رشد
•witing (saying what counts) [has to] diverge perpendicularly across the normative --> performative = demonstration + simulation
•knowledge workings --embed--> within culture industries + transnational educational restructuring projects
writing technologie (~= activities + skills + devices in layered assemblages + material + conceptual inscription) --literalize--> tensions in grammatology:
•between writing's many possible referent/sign relationships in historical progression <-- Ignace Gelb
•call to account of assumptions about writing's derivations from speech built into the assertion of these relationships <-- Derrida
my writing on Charmed and rigging --> a mime of writing, mime understanding [#simulacra of knowledge], (using Katie's word) a literalizing attempt to work/write in the middle of writing technologies
...................................
lord of the rings (and similar movies) ~= new forms of evangelization
---> go to propaganda
temporality, time, day & night:
in ajayeb:
گویند که در حدود مغرب حیوانی است. چون آفتاب برآید، حالی بچّه بزاید و بچّه را در آفتاب نهد. به یک روز بزرگ گردد. چون آفتاب فرو رود، بمیرد و بچّه آبستن گردد. دیگر روز که آفتاب برآید، بمیرد وعمر وی یک شب و دو روز بود.
به حدود مکران وتیردابه یست بزرگ از دریا براید و در آفتاب مینگرد و بیهوش گردد تا به وقت زوال چنان شود که مرده، ملاحان با وی بازی کنند، چو آفتاب فرو رود زنده گردد، در آفتاب جان بدهد و از وی سیر نگردد
از اسکندر رومی پرسیدند که در عالم چه دیدی از عجایب؟ گفت در مشارق و مغارب گردیدم اعجوبه دیدم به چین و ماچین. در مفازهٔ درختها دیدم رسته، بوی مشک از آن میدمید و از بامداد که آفتاب برآمدی تا وقت زوال از زمین برمیخاستی و پس از زوال به زمین فرو شدی، به وقت غروب تمام به زمین فرو رفته بودی، روز دگر که آفتاب بر آمدی درختها سر از آب بر آوردی.
...................................
in Nezami (with the notion of bamdad بامداد morning):
چو برزد بامدادان خازن چین به درج گوهرین بر قفل زرین
چو بر زد بامدادن بور گلرنگ غبار آتشین از نعل بر سنگ
بامدادان که صبح زرین تاج کرسی از زر نهاد و تخت از عاج
بامدادان که روز روشن گشت شب تاریک فرش خود بنوشت
صبح یک زخمی دو شمشیری داد مه را ز خون خود سیری
چو صبح از دم گرگ برزد زبان به خفتن درآمد سگ پاسبان
خروس غنوده فرو کوفت بال دهل زن بزد بر تبیره دوال
که چون بامدادان چراغ سپهر جمال جهان را برافروخت چهر
به جلوه برآورد خورشید دست عروسانه بر کرسی زر نشست
به نیک اختری روزی از بامداد که شب روز را تاج بر سر نهاد
چو آمد زلف شب در عطر رسائی به تاریکی فرو شد روشنائی
برون آمد ز پرده سحر سازی شش اندازی بجای شیشه بازی
چو مشگین جعد شب را شانه کردند چراغ روز را پروانه کردند
به زیر تختهنرد آبنوسی نهان شد کعبتین سندروسی
بر آمد مشتری منشور بر دست که شاه از بند و شاپور از بلا رست
چو شد دوران سنجابی وشق دوز سمور شب نهفت از قاقم روز
سر از البرز بر زد جرم خورشید جهان را تازه کرد آیین جمشید
شباهنگام کاین عنقای فرتوت شکم پر کرد ازین یک دانه یاقوت
به دشت انجرک آرام کردند بنوشانوش میدر جام کردند
در آن صحرا فرو خفتند سرمست ریاحین زیر پای و باده بر دست
چو روز از دامن شب سر برآورد زمانه تاج زرین بر سر آورد
بر آن پیروزه تخت آن تاجداران رها کردند می بر جرعه خواران
سپیده دم چو دم بر زد سپیدی سیاهی خواند حرف ناامیدی
هزاران نرگس از چرخ جهانگرد فرو شد تا بر آمد یک گل زرد
چو شب زلف سیاه افکند بر دوش نهاد از ماه زرین حلقه در گوش
شبا هنگام کز صحرای اندوه رسیدی آفتابش بر سر کوه
سیاهی بر سپیدی نقش بستی علم برخاستی سلطان نشستی
چو شب روی از ولایت در کشیدی سپاه روز رایت بر کشیدی
night in Nezami's Khamse:
فرو زنده شبی روشنتر از روز جهان روشن به مهتاب شبافروز
شبی باد مسیحا در دماغش نه آن بادی که بنشاند چراغش
ز تاریکی در آن شب یک نشان بود که آب زندگی دروی نهان بود
سوادی نه بر آن شبگون عماری جز آن عصمت که باشد پردهداری
صبا گرد از جبین جان زدوده ستاره صبح را دندان نموده
شبی بود از در مقصود جوئی مراد آن شب ز مادر زاد گوئی
ازین سو زهره در گوهر گسستن وز آن سو مه به مروارید بستن
زمین در مشک پیمودن به خروار هوا در غالیه سودن صدفوار
ز مشک افشانی باد طربناک عبیرآمیز گشته نافه خاک
دماغ عالم از باد بهاری هوا را ساخته عود قماری
سماع زهره شب را در گرفته مه یک هفته نصفی بر گرفته
ثریا بر ندیمی خاص گشته عطارد بر افق رقاص گشته
جرس جنبانی مرغان شبخیز جرسها بسته در مرغ شبآویز
دد و دام از نشاط دانه خویش همه مطرب شده در خانه خویش
اگر چه مختلف آواز بودند همه با ساز شب دمساز بودند
...................................
climate in Nezami:
یکی شب از شب نوروز خوشتر چه شب کز روز عید اندوه کشتر
سماع خرگهی در خرگه شاه ندیمی چند موزون طبع و دلخواه
زمستان گشته چون ریحان ازو خوش که ریحان زمستان آمد آتش
...................................
in Shahnameh (night):
چو شب گردش روز پرگار زد فروزنده را مهره در قار زد
سوی خانه رفتند هر سه چوباد شب آمد بخفتند پیروز و شاد
چو خورشید زد عکس برآسمان پراگند بر لاژورد ارغوان
به شادی درآمد شب دیریاز چو خورشید رخشنده بگشاد راز
شب تیره تا شد بلند آفتاب همی گشت با نوذر افراسیاب
شب تیره تا برکشد روز چاک نیایش کنم پیش یزدان پاک
شب تیره چون روی زنگی سیاه ستاره نه پیدا نه خورشید و ماه
تو خورشید گفتی به بند اندرست ستاره به خم کمند اندرست
ز شبگیر تا تیره شد آفتاب همی خون به جوی اندر آمد چو آب
به روز درخشان شب آمد سیاه چپ و راست لشکر بیاراستند
...................................
in old Farsi:
پرچم = دم گاو بزرگ
خانه = اتاق
هیجان = مستی جنسی (حیوان نر)، جنبش دریا
دانستن to know = توانستن to be able to
خسته شدن getting tired = مجروح شدن getting injured
سرشتن to create = مخلوط کردن to mix, compose
راه بردن = شناختن، بلد بودن
raftan = eshal gerftan
dashtan = motevaghef kardan
afzudan = toghyan kardan
TRAVEL*
-Adam Olearius (ambassador, translator, Russian+Persian)
-Sa'di (poet, traveler, theorist of love and friendship, )
-Sana+Sina (artist, researcher, translator, )
world? what is late today? trans-late: beyond being late --> travel and arriving late
travel, trans, transportation, poetry, disruption in travel, traumatic travel, log,
traumatic travel:
poetic source/act
related to refuging
voyage
exploration
investigate poetry and travel in the 12th century and 16th century and 21st century encounter
translational worlding between German Ira[...]