[...]llations of) humanism:
•christian humanism
•Renaissance educational humanism (founded on a return to ancient Greek models)
•Humboldt's reconceptualization of Renaissance humanism (in 19th century Germany)
•Enlightenment humanism (from Montesquieu through Rousseau and Condorcet)
•19th century liberal humanism (frequently based on natural law, autonomy over one's own body and mind, and human rights)
•socialist humanisms (with its commitment to contractarian social theory)
Encyclopedie's attack on theological knowledge
19th century construction of modern humanism (sociopolitical goals of a “human nature”) --> left-leaning, often democratic, (but certainly) utopian sociopolitical mentality
[*]ideology: a thinking that does not critique, nor even think its provenance from and proper relation to reality --Nancy--> humanism = the machine par excellence through which a community produces meaning for itself, “the system that produces meaning” ==> “we” (community's raison d'etre)
--> [humanism is] arbitrary, auto-productive, and all but tautological
{every political/philosophical movement:
1. rejected bourgeois humanism as insufficient, egotistical, and corrupt
2. claimed for itself a privileged access to the dignity of man
}--Geroulanos--> structure of a *rejection of mainstream thought and policy* for not taking into account (and hence devaluing) the goals of one's anthropo-theologico-political commitment
wreckage of WWII ==> man could not find meaning either in faith or in his own knowledge and construction of the world
_...dive into the depths of human solitude and suffering
(like existentialism and the Western Marxist tradition,) human rights came to operate as a “humanism from below” =/= generic and top-down humanisms (~ monopoly of violence that states held over their individual subjects)
(Geroulanos not arguing that antihumanism was the driving force or the secret heart of intellectual movements and philosophies, nor claiming that it was a single movement, concept, idea, or trend; rather) antihumanism is what emerged from, shaped, and configured a major matrix of concerns
problem with secular humanist utopias --> forging of a ‘new man’ through the mobilization of a specific a priori definition of man required (both):
•man's divinization خداسازى
•man's purge پاکسازى
essentialist definitions of man ==> biologistic, scientistic, political, religious, moralist projects ==>
•lay claim on universality
•prioritize themselves over any such universality
ideologies continue to disguise a *politics of the will* as a universalism
antihumanism = antiredemptive, antimoralist, antimessianist worldview
+ proliferation of tropes --> dooming contemporary man to an existence without meaning or future:
•last man (Nietzsche, Camus, Blanchot)
•death of Man (Malraux, Kojeve, Blanchot, Foucault)
•devirilization of man (Kojeve, Bataille, Queneau)
•terror (Marlaux, Bataille, Kojeve, Merleau-Ponty)
•
Kojeve and Jean Wahl --> antifoundational realism --> new anthropology
antihumanism
a precondition of thought
a fluid matrix of ideas
a philosophical attitude
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Malraux's (literary-metaphysical pursuits [echoes Nietzsche + intellectual Left]) heritage to us (to artists): the alternative to bourgeois individualism [can be achieved] through commitment to a justice based on a quasi-Marxist notion of human dignity --> the *uprooted, cultured, and powerless individual* who struggled against the nation-driven, science-executed destruction wrought by (arid and morally bankrupt) modern warfare [---> go to forensic architecture, apass] --> (the idea that death of man can be averted through) ***a recognition of the heroism of the resistance*** + turn to human creativity
how i have used a non-western voice (“i am from outside the west”) to provide for myself an escape from political categorization + claiming the knowledge of an insider and enjoying the analytical clarity of distance --> i make claims both *expertise in* and cool-headed *distance from* the essence of europe
(technique of) epistolary exchange
(to think of Kantian cosmopolitanism a) a genuine model for commitment =/= outdated illusion
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research method (a heritage of surrealism:) exquisite corpse technique --> (unpredictable and) innocent inventiveness
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for Sohrevardi and Avicenna: nature = chah چاه shahr gheyravan (material of nature/world: ghir قیر) --> zolmatkade ظلمت کده
#comparative reading of stranded
ghorbat gharbia --> Crusoe
•daryaye sabz دریای سبز (green sea) = donyaye mahsusat دنیای محسوسات (phenomenological world)
•دایه daye = nafse nabati (vegetal self)- khahar sister = alame made عالم ماده (hayula هیولا) --> (you should) wrap it in azab عذاب
•woman = shahvani شهوانی carnal, pas-mandani پسماندنی (the one who stays, Lot's wife leaving the catastrophic city ~= mashmul-e azab مشمول عذاب) =/= salek سالک wonderer==> ba shahvat nemitavan soluk kard =/= queer mysticism
•maghak مغاک ghaar chah قعر چاه (where abe hayat is آب حیات =/= abe heyvan آب حیوان) = riazat ریاضت
from the spiritual point of view we are always at the bottom of the pit
rigid bodies
http://download.autodesk.com/global/docs/maya2014/en_us/index.html?=contextId=BULLETNODES
A rigid body is a polygonal or NURBS surface converted to an unyielding shape. Unlike conventional surfaces, rigid bodies collide rather than pass through each other during animation. To animate rigid body motion, you use fields, keys, expressions, rigid body constraints, or collisions with particles.
Maya has two kinds of rigid bodies--active and passive. An active rigid body reacts to dynamics--fields, collisions, and springs--not to keys. A passive rigid body can have active rigid bodies collide with it. You can key its Translate and Rotate attributes, but dynamics have no effect on it.
notes on The Rigid Bodies / (metaphysics of 3D)
the simulacrum / ideal / image --> Plato
mystic geometry --> Pythagoras (--> mathematization of the real, real ‘is’ math)
}--> what does it mean to perform 3D for these two thinkers?
fire simulation in Maya <--> cotton touching fire in Islamic philosophy
(<)> -->{
() manifest image --> shader/topology/raytracing
<> underlying (scientific?) image --> C++ / physics engine / object oriented programming
the mode of production in current 3D-biz creates a sort of cultural collateral or collateral culture (term by Lazzarato). 3D practices are arising as series of activities, not recognized as “work,” rather involved in defining and fixing artistic/cultural standards, tastes, norms, and strategically public opinion.
“is this real or fake?” (you have to click)
--> when the productive mediation is smashed to pieces and replaced by this question.
either it is ‘made’ or ‘real’
[structural imposibility, a double bind, ...]
}--> the image-warrior who violently asks us to choose between the visible and the invisible
( <-)--?--(-> )
...................................
the notion of “general purpose toolkit”
synthesis, patches,
environment --> media
interface --> physical
dataflow programming, rapid prototyping, indeterministic machine paradigms,
one-dimensional array of values
telemetry (duri-sanj دوری سنج)
...................................
an evangelist builds a monument
softimage monument
virtual?
movement and stillness in houdini?
who the 3d software, as an ontological device to recreate and study and understand being, is devided or made-up? the presebce of the notion of movement in it and essence. what is movement and apparition?
[we can have a workshop that teaches houdini just through movement. or a non-movement approuch to 3D making.]
nonrepresentational maya
epistemology and cognitive approuch to space and matter
ontology of matter in maya
worlding in autodesk industry (look at t[...]