[...]ons of this multiplicity.” (Hermes, pp 44-45) (='at'>@="frds scrmbld">Aela)
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(feminist open-source ='lgc'>--='not'>✕='lgc'>='lgc'>-->='qstn'>?) I am actually coming from a masculinist closed-source culture-thing, that is to say, my background is in masculinist black-boxed concepts of being and beyond, that means i have a ="trms">different ="trms">relationship with ="trms">interference and parasitism
="lsts lst1">•how and when a concept becomes black-boxed='qstn'>? by which processes='qstn'>?
='at'>@="frds scrmbld">Sven='lgc'>: what ="trms">matters is the input/output, stimulus/="trms">response ='lgc'>[='lgc'>='lgc'>--> “black-box of the beyond” (='at'>#zolmat ="trms">writing)='lgc'>] ='lgc'>='lgc'>--> transfer characteristics, ="trms">data-flow, the ="trms">ontology of the “="trms">internal working” ='lgc'>: “open” exchanges inforamtion about its ="trms">interactions ='lgc'>}='lgc'>='lgc'>--> open-source is part of the tradition of ="trms">anthropo="trms">cene ="trms">system thinking='lgc'>: ="trms">network synthesis, ="trms">system engineering, theory of the organism, evolutionary theory, thermodynamics, and ="trms">world ="trms">system perspective
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what are the nodes of energy in ="trms">interdigitalities ="trms">intra-actions in human-machine ="trms">relations='qstn'>?
='strcls'>***we are belonging to a set of cultures that regularly believes in the idiom of='lgc'>: organism ='lgc'>=/= ="trms">technology
='lgc'>='lgc'>--> this little ="trms">ontological dichotomous device is doing ="trms">serious ="trms">worldings, making and destroying ="trms">worlds
="trms">technologies of descriptive practices
="trms">technology is descriptive practice
="trms">technology='lgc'>: anything describable as a ="trms">technology ='lgc'>='lgc'>--> idiom اصطلاح
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='lgc'>[title='lgc'>]
age of stone, and ="trms">stories for computers
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(='at'>#workshop in Stuttgart 11.04.2017 with ="frds scrmbld">Femke http://pad.constantvzw.org/p/possiblebodies.="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigging)
provisional sketch for a workshop on “="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigging,” notes and nodes
on the notion and practice of ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig in ="trms">CG
(="trms">CG as in “computational ="trms">gesture”)
='lgc'>[title='lgc'>]
on ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigging and skinning='lgc'>: ="trms">stories for cultivating creation and creatures of the industrial empire.
a practice in='lgc'>: ="trms">rhetoric of ="trms">technical reasoning in inorganic skeletal ="trms">animacies.
="lsts lst1">•I begin with the ="trms">position that believes in the essential ambiguity of ="trms">technology
="lsts lst1">•let's look at some terms and notions and the ways they are enacted, practiced, and ="trms">embodied, and to practice some hermeneutic fluency in ="trms">phenomenological conditions in what we call character animation
KEYWORDS='lgc'>: soft bodies, skin, skinnig, ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig, ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigging, unwrapping, ="trms">fold, ="trms">CG, animation, locomotion, kinectics, skeleton, mechanics, ="trms">interface, ="trms">technology,
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="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs are about='lgc'>:
="prgrph">-ways of arranging space, time and ="trms">matter ='lgc'>: like a sentence, that sticks words sequentially together in a certain way. ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig would be a way those elements are attached to one another in time and space.
='lgc'>[='strcls'>*='lgc'>] ='lgc'>='lgc'>--> one-dimenisional skeletal ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs are generally ="trms">intereseting for ='mywrk'>my research, because of the ="trms">specific sequential order that many forms of culture take. (for example, “tradition” is from that famility of ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs, a string of things in a particular order and not another. ='lgc'>[='lgc'>-='lgc'>='lgc'>--> ='gtrw'>go to totem columns='lgc'>]. “="trms">language” is another one.)
="lsts lst2">◦what are the degrees of flexibilty, stretch and tention between the nodes in a ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig='qstn'>?
="lsts lst2">◦what a substitution in a string-="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig might change the ways that being is animated, and therefore change the meaning='qstn'>?
="prgrph">-that means='lgc'>: change the ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig, and you will change the ways space and time are arranged
="prgrph">-that means='lgc'>: thinking about ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs is like thinking about the ="trms">language, or better='lgc'>: ="trms">ontological commitments embedded in ="trms">language. and since we are ="trms">interested in ="trms">materiality ='lgc'>[that means='lgc'>: ="trms">material human-="trms">technology ="trms">relations='lgc'>], i would ask='lgc'>: what are the ="trms">material objects that this ="trms">language commits us to='qstn'>? to be more exact='lgc'>: what are the ="trms">material objects that the ="trms">language-="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig commits the ="trms">CG-hacker to='qstn'>?
="prgrph">-="trms">ontological assumptions embeded in any “device” (English grammar, ="trms">CG ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs, architect's tools, a de="trms">finition in ="trms">language, etc.)
="prgrph">-="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs are clever ="trms">technological provisional constructions, (always) setup for a ="trms">specific ="trms">naturalization.
="prgrph">-="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs ="trms">articulate ="trms">animacies, that is to say='lgc'>: they are almost ="trms">linguistic structures that shape or determine our animations
="prgrph">-="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs do consequential work
="prgrph">-how elements are arranged together, how they are ="trms">composed, how they are brought into ="trms">relation in the space of a field, ="trms">narrative, text, environment, etc
whenever you give a de="trms">finition (a ="trms">="trms"nttrm="metaph,metamorph,metabol,metal">metaphor, a concept) and work with it, and find yourself committed to certain findings, tracings and meanings because of that='lgc'>: you are working with a ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig. that is to say='lgc'>: ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs are de="trms">finitional structures, not arguments themselves, but their conditions.
then the ="trms">question would be='lgc'>: when do you know that it is time to dismantle a ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig='qstn'>? how to recognize, learn to reuse or repurpose old ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs='qstn'>?
in ="trms">CG the business of ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigging and ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig-making is handed to the engineering talent and point of view, it has made a pure ="trms">technical problem.
skeletal, it's all about the ‘arm’
http://www.toxik.sk/img/maya2011_ya.jpg
an arm is a spaciotemporal particularity
the organisms that ="trms">crafted in their bodies the subphylum vertebrata, a terrestrial ="trms">technology for moving the flesh.
the images we make are made in the image of the one-with-arms
mechanical
bipedal
facial
quadrupedal
many arms and legs
spinal
surficial
hair
feather
rain ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig by محمد عبدالله
eqFUnFPcuwg
an Optimus Prime transformation ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig by Eske Yoshinob
VDrAzeNS2pk='qstn'>?t=28
(strictly) possible tranformational arrangements
how a being is ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigged into transformational particularities
in this sense, the ="trms">question of the ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig is ="trms">ontoloical, specially in a ="trms">world populated by devices and ="trms">techniques, ="trms">interfaces and ="trms">folds upon ="trms">folds, constructions that do things for another constructions, ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs that ="trms">translate
kinematic equations, inverse kinematics, the math of it is called the Jacobian inverse ="trms">technique
https://upload.wikimedia.org/wikipedia/commons/7/76/Arc-welding.jpg
https://upload.wikimedia.org/wikipedia/commons/2/2c/Modele_cinematique_corps_humain.svg
“In robotics, inverse kinematics makes use of the kinematics equations to determine the joint parameters that provide a desired ="trms">position for each of the robot's end-effectors. ="trms">Specification of the movement of a robot so that its end-effectors achieve the desired tasks is known as motion planning.”
https://en.wikipedia.org/wiki/Inverse_kinematics
='lgc'>{\frac ='lgc'>{\partial p_='lgc'>{i='lgc'>}='lgc'>}='lgc'>{\partial x_='lgc'>{k='lgc'>}='lgc'>}='lgc'>}\approx ='lgc'>{\frac ='lgc'>{p_='lgc'>{i='lgc'>}(x_='lgc'>{='lgc'>{0,k='lgc'>}='lgc'>}='lgc'>+h)-p_='lgc'>{i='lgc'>}(x_='lgc'>{0='lgc'>})='lgc'>}='lgc'>{h='lgc'>}='lgc'>}
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Maya's ="trms">interfacial iconograhies
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how do we animate quadrupeds, invertebrates, phyla, rotifera (wheel-="trms">animals), and so on; for each a mathematics must be invented in order and terms of digital computationality.
“anatomy” is always “="trms">imaginary anatomy” (in ="trms">CG, comtemporary dance, medicine, ="trms">love, etc.)
a skin has to deal with='lgc'>:
“Global Stiffness Structural Optimization”
="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig talks to mesh, telling it how to move, how to be.
how we evolved from jelly to skelletal='qstn'>? something tense, intensified in space, some flesh attached to it. how the concrete mineral came back to assert itself in the terms of bones of the organism='qstn'>?
(a mesh is a matrix of points in which the neighboring points only ="trms">matter to eachother. mesh is the result of the study of topology in mathematical notions of space and structure, with ="trms">demands of an industry ="trms">interested in the re="trms">presentation of surface. mesh is ="trms">interested by creatures that have a skin, and have stakes in tactility='qstn'>?)
="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig is that constructed logic or grammar that allows mesh deformation in one way and not another. made of en="trms">folded layers of ="trms">code and constraint
="trms">story of the bone
the flow of ="trms">matter and energy, flow of intensification between ="trms">sortal processes, organisms, and minerals.
this is about how ="trms">matter is defined, in everyday ="trms">CG work
how certain kinetic skeletal ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigs ="trms">naturalize the ="trms">relationships between volume and surface and skeleton ='lgc'>='lgc'>--> which is always ="trms">symbolic
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notes by other participants of the workshop='lgc'>:
http://pad.constantvzw.org/p/possiblebodies.sina.workshop
some post-workshop notes='lgc'>:
="trms">questions of='lgc'>:
="lsts lst1">•="trms">causality='lgc'>: how ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig-thinking can help to have a better understanding of ="trms">causal ="trms">relationships between the ‘moved’ and ‘mover’='qstn'>?
="lsts lst1">•control='lgc'>: how can we have a more ="trms">interesting ="trms">ontology of constraints that allows more ="trms">interesting ="trms">articulations of control='lgc'>='lgc'>---(that one-way flow of influence between the soft and the ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigid)='qstn'>?
="lsts lst1">•process and becoming='lgc'>: how the ="trms">technological ="trms">nature of the ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig and its ="trms">relations with the image of the organism in ="trms">CG can be ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigged for a ="trms">different ="trms">articulation of the lived-body='qstn'>? and to which extend the ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig can be helpfull to think about the becoming of the beings-of-the-="trms">CG (that means='lgc'>: hacker ='lgc'>+ 3D model)='qstn'>?
="lsts lst1">•identity='lgc'>: How within an industry such as Pixar, deeply invested in what is a feeling and ="trms">affectious living characher, a whole new set of ="trms">technologies and ="trms">ontologies must be made and destroyed, learned and unlearned, for a ="trms">different ="trms">question of identity='lgc'>: what is a living thing='qstn'>? how ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig ="trms">matter in a ="trms">world that is made of ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs that make ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs for beings to ="trms">articulate themselves in, through, and with them='qstn'>? inventing and being invented by them
="lsts lst1">•model='lgc'>: animation='lgc'> = life; asking what brings us to life, makes us alive='qstn'>? (what we animate and what animates us)
="lsts lst1">•="trms"nttrm="already,spread">reading and space of the text='lgc'>: the practice we did with pop-up-="trms">book making, a joint page of a ="trms">book when opened wide, the meaning and influence of the ="trms"nttrm="already,spread">reading animates itself like a ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig, coming into movement, flow and inflow as the result of the muscular skeletal ="trms">gesture of a “="trms"nttrm="already,spread">reader” who has two hands='lgc'>: mechanical ="trms">animacies of the act of ="trms"nttrm="already,spread">reading set in time and space by the “="trms">writer”
="lsts lst1">•which ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigs ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rig ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigs='qstn'>? (with ="ppl">Strathernian ="trms">rhetorics) ='lgc'>='lgc'>='lgc'>---- ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rig-making practices are ="trms">ontological ="trms">technological choreographies that (in the case of ="trms">CG) make mesh ="trms">matter='strcls'>*='lgc'>='lgc'>='lgc'>='lgc'>-----they are involved in ‘making mesh flesh’
='lgc'>[14.05.2017='lgc'>]
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="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rig='lgc'>: a higher-level description of the motion of the part (of mesh) it is influencing (='lgc'>='lgc'>--> set of “bones” may not be hierarchical or ="trms">interconnected)
='lgc'>[a='lgc'>] simplified user ="trms">interface allowing animators to control often complex algorithms and a huge amount of ="trms">geometry ='lgc'>='lgc'>--> control the deformation of the mesh ="trms">data (='lgc'>=/= imitate real anatomy or physical processes)
="trms">modern ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigging='lgc'> = hacking (in 3D softwares)
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Disney ='lgc'>='lgc'>--> body-ege='lgc'>: feeling good about oneself
(via) the playful mastery over ="trms">anthropo="trms">morphized machines
(="ppl">Rickels > Hanns Sachs='lgc'>:) the last time machines were used for play and not work was during the time of the ="trms">Greeks and Romans ='lgc'>: culture's value of the human body ='lgc'>==> machine used for amusement
='strcls'>**="trms">narcissistic investment (of ="trms">interest) in the body protects against sub="trms">mission to the machine='strcls'>** ='lgc'>='lgc'>--> conceived no longer as plaything but as his own prosthetic extension
movement of fantasmatization
to fantasize aggression='lgc'> = to turn it around upon oneself
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guild='lgc'>: the currency of the father function
both genders (at the beginning) are phallically aggressive when it comes to mother
="ppl">Kafka and de Sade despised the body for its limitations and boundaries
body (which is always also the maternal body) comes only to its mutilation ='lgc'>[='lgc'>~ skinning='lgc'>], rebuilding, and reanimation ='lgc'>[="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rig='lgc'>]
body has been left behind in the wake of its media-="trms">technical range ='lgc'>='lgc'>--> it can no longer be plugged back into any so-called ='strcls'>*sensorium='strcls'>* or ='strcls'>*corpus='strcls'>*
media ='lgc'>='lgc'>--> (from the point of view of) identification with the dead ='lgc'>[='at'>#="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rig ='at'>#nonhuman='lgc'>]='lgc'>='lgc'>--> every medium acquires its only prosthetic aim on a target range of ='strcls'>*projection='strcls'>* and ='strcls'>*haunting='strcls'>*
media-="trms">technical innovation
3D animation industry ='lgc'>='lgc'>--> new modes of disposal of the dead
="prgrph">-not on the side of life
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phantasm of the missing ="trms">child
(retro="trms">fashion and charge of ="trms">child abuse)
="trms">modern military ='lgc'>+ ='strcls'>*="trms">techno-mediatic expansion='strcls'>*
="trms">memory pictures
tableaux vivants
="trms">technologization
massification
teenagerization ='lgc'>='lgc'>--> totally SM, friendly, cool, into being popular
="large lg14" stl="font-size:119%">
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the spaces between decent bodies
='at'>#waiting for render='lgc'>: ="trms">relations between hacker as organism and the computing ="trms">beast
what is being processed='qstn'>? ="trms">intra-actions of both CPU and gut.
='strcls'>*waiting for a slow render to finish, i used to enjoy the process. unfinished renders, slow computers, lag, and queer forms of waiting
='lgc'>[title='lgc'>]
/waiting bodies and slow computing
/="trms">differentiated constitutions of the waiting body and the nunhuman computational labor
com="trms">positional waiting ='lgc'>='lgc'>--> ="ppl">="ppl">Stewart's attunement
the labor of the CPU, the graphical ="trms">interfance, and the waiting body of the hacker are in an orientation (='lgc'>='lgc'>--> what am i asking here='qstn'>?)
(="ppl">Alberti='lgc'>: among the Matis) the practice of ‘curare watching’ (the hours spent observing the process in ="trms">excess of practical necessity) ='lgc'>["waiting,” looking at unfinished render...='lgc'>] is fundamental to the efficacy of the poison ='lgc'>='lgc'>--> the physical and mental experience of making something has an impact on its ultimate properties
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='at'>#a comparative software study='lgc'>: principles of ="trms">worlding in Maya/Blener, Softimage, Houdini
which de="trms">finitions are postponed='qstn'>?
="lsts lst1">•objective='lgc'>: that which is instantly defined
="lsts lst1">•subjective='lgc'>: that which its de="trms">finition is postponed
change='lgc'>--='lgc'>{time, space, ="trms">matter='lgc'>}='lgc'>='lgc'>-->
touch='lgc'>--='lgc'>{time, space, ="trms">matter='lgc'>}='lgc'>='lgc'>--> ="trms">data flow
in Maya
re="trms">presentation is postponed ='lgc'>='lgc'>--> subjective mode of Maya ='lgc'>='lgc'>--> an sculptura="trms"nttrm="listen,alist,ilist,llist,olist,ylist,ulist">list ="trms">ontology='qstn'>?
in Softimage
the distinction between spatiotemporal modifiers is postponed ='lgc'>='lgc'>--> dynamics paradigm='qstn'>?
(the viewport partial renderer in Softimage is part of the ="trms">phenomenological experience of enacted ="trms">interface ='lgc'>=/= Maya's renderer pops up in another window) 4697942
in Houdini
the de="trms">finition of the onject is postponed
='strcls'>*which ="trms">differences are delayed in ="trms">different 3D software applications='qstn'>?
(the difficulties of clean ="trms">translation between them)
(when I was working as a 3D genera="trms"nttrm="listen,alist,ilist,llist,olist,ylist,ulist">list I always reworked the default scence, setting up ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigs to begin with...)
begining with='lgc'>:
="lsts lst1">•void
="lsts lst1">•camera
="lsts lst1">•light
="lsts lst1">•chaos
="lsts lst1">•soup
="lsts lst1">•turtle's back
="lsts lst1">•absolute ="trms">geometry
="lsts lst1">•ornament
="lsts lst1">•
how the Latin ="trms">language in software ="trms">interfaces dominates the mode of thinking and conditions synthesis='qstn'>?
="lsts lst1">•how, for example, a ="trms">Farsi inhabiter might ="trms">craft a ="trms">different spatial synthesis in terms of a ="trms">different ="trms">linguistic ="trms">ontology='qstn'>?
='lgc'>[b ='lgc'>+ a='lgc'> = ba='lgc'>] ='lgc'>=/= ='lgc'>[آ ='lgc'>+ ب ='lgc'>='lgc'>~=> با='lgc'>] ='lgc'>{a ="trms">different effect='lgc'>}
="lsts lst1">•="trms">interface ="trms">question
="lsts lst1">•="trms">phenomenological ="trms">question
="lsts lst1">•in ="trms">Farsi the joint attachments undergo trans="trms">figuration, ="trms">different ="trms">viscous ="trms">relational property, adhesion refigured
what would be an ="trms">interesting ="trms">interface ="trms">question posed to each of the 3D softwares='qstn'>?
one ="trms">language ='lgc'>='lgc'>---='lgc'>{Bauhaus='qstn'>? De Stijl='qstn'>? nasta'ligh نستعلیق='qstn'>?='lgc'>}='lgc'>--to='lgc'>='lgc'>--> another ="trms">language
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painfully queer
="large lg3" stl="font-size:112%">
='strcls'>*="trms">questions for my ="nms">ajayeb's ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs and pop-up ="trms">book='lgc'>:
my ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">rigs and pop-up ="trms">book are descriptive concepts, that means='lgc'>: they obtain their meaning by reference to a particular physical ="trms">apparatus ='lgc'>==>='qstn'>? a constructed cut between the object and the ="trms">agencies of observation
="lsts lst1">•pop-up ="trms">book='lgc'>: an ="trms">instrument with fixed parts ='lgc'>==> concept of “="trms">position”
="lsts lst1">•="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs on the other hand tries not to ex="trms"nttrm="cluster,club">clude other concepts such as “momentum” from having meaning
='lgc'>='lgc'>--> ="nms">ajayeb's variables require an ="trms">instrument with moveable parts for their de="trms">finition (='qstn'>?)
='strcls'>*ex="trms">="trms"nttrm="cluster,club">clusions (= physical ='and'>& conceptual constraints) are co-constitutive='strcls'>*
='strcls'>*objectivity (= possibility of unambiguous ="trms">communication, boundry ="trms">articulations) ='lgc'>='lgc'>--> reference must be made to bodies in order for concepts to have meaning (='qstn'>?)='strcls'>*
="lsts lst1">•my ="trms"nttrm="righ,rigo,riga,rigi,trig,rign">Rigs and ="trms">books are about how discursive practices are related to ="trms">material ="trms">phenomena
(='strcls'>*)="trms"nttrm="already,spread">reading='lgc'>: “text” is the ="trms">interface between the matrialization of “reality” and subjectivation of “="trms"nttrm="already,spread">reader” ='lgc'>='lgc'>--> inseparability of ="trms">language and reality in ="nms">ajayeb
(“We are suspended in ="trms">language in such a way that we cannot say what is up and what is down, The word ‘reality’ is also a word, a word which we must learn to use correctly.” Petersen < ="ppl">="ppl">Barad)
="nms">ajayeb's iterative processes of ="trms">materialization
عجایب نامه ='lgc'>=/= ="trms">imagined and idealized human-independent reality
="nms">ajayeb's ="trms">stories of ="trms">historically nunhuman people
="large lg4" stl="font-size:112%">
in ="nms">ajayeb's descriptive ="trms">intra-actions with reality, humans and ="trms">language are part of the configuaration or ongoing reconfiguring of the ="trms">world, that is ="trms">phenomena
we cannot so easily a[...]