Ereignis: 0, (Max.: 500+)

[...]e: that which its definition is postponed

change--{time, space, matter}-->
touch--{time, space, matter}--> data flow

in Maya
representation is postponed --> subjective mode of Maya --> an sculpturalist ontology?

in Softimage
the distinction between spatiotemporal modifiers is postponed --> dynamics paradigm?
(the viewport partial renderer in Softimage is part of the phenomenological experience of enacted interface =/= Maya's renderer pops up in another window) 4697942

in Houdini
the definition of the onject is postponed

*which differences are delayed in different 3D software applications?
(the difficulties of clean translation between them)

(when I was working as a 3D generalist I always reworked the default scence, setting up rigs to begin with...)
begining with:
void
camera
light
chaos
soup
turtle's back
absolute geometry
ornament



how the Latin language in software interfaces dominates the mode of thinking and conditions synthesis?
how, for example, a Farsi inhabiter might craft a different spatial synthesis in terms of a different linguistic ontology?
[b + a = ba] =/= [آ + ب ~=> با] {a different effect}
interface question
phenomenological question
in Farsi the joint attachments undergo transfiguration, different viscous relational property, adhesion refigured

what would be an interesting interface question posed to each of the 3D softwares?

one language ---{Bauhaus? De Stijl? nasta'ligh نستعلیق?}--to--> another language

...................................

painfully queer


*questions for my ajayeb's Rigs and pop-up book:
my rigs and pop-up book are descriptive concepts, that means: they obtain their meaning by reference to a particular physical apparatus ==>? a constructed cut between the object and the agencies of observation
pop-up book: an instrument with fixed parts ==> concept of “position”
Rigs on the other hand tries not to exclude other concepts such as “momentum” from having meaning
--> ajayeb's variables require an instrument with moveable parts for their definition (?)
*exclusions (= physical & conceptual constraints) are co-constitutive*
*objectivity (= possibility of unambiguous communication, boundry articulations) --> reference must be made to bodies in order for concepts to have meaning (?)*
my Rigs and books are about how discursive practices are related to material phenomena

(*)reading: “text” is the interface between the matrialization of “reality” and subjectivation of “reader” --> inseparability of language and reality in ajayeb
(“We are suspended in language in such a way that we cannot say what is up and what is down, The word ‘reality’ is also a word, a word which we must learn to use correctly.” Petersen < Barad)

ajayeb's iterative processes of materialization

عجایب نامه =/= imagined and idealized human-independent reality
ajayeb's stories of historically nunhuman people

in ajayeb's descriptive intra-actions with reality, humans and language are part of the configuaration or ongoing reconfiguring of the world, that is phenomena


we cannot so easily answer where the apparatus “ends”

(but again, how can I answer) which ontological practices are embodied (or embeded) in (the productive and constraining dimension of regulatory) apparatuses of my ajayeb? (rigs, hypertext, pop-up, etc.)
(resisting the anti-metaphysics legacy) how can I keep insisting on accountability for the particular exclusions that are enacted in (my) ajayeb and taking up the responsibility to perpetually contest and rework the boundries (of my objectivities)?


(*)effect: marks left on the agencies of observation


enacted =/= having
(agency is the matter of enactment not something that one ‘has’)

(*)disarticulation: the question of who/what gets to be imagined (and in which way)


(Barad's sentences are long in a way for the reader to feel all those particular words in one breath)


(in medical practices) the machine becomes the interface between the objectification of the spacific body under experience (for example the fetus) and subjectivation of the technician, physicianm engineer, and scientist.

...some ontologies:
classical realist: posit some fixed notion of being that is prior to signification
Kantian transcendentalism: being completely inaccessible to language
linguistic monism: being completely of language
Baradian agential realism: phenomena are constitutive of reality


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kinetic, energies expressed in variables


integrated definitions:
movements of an isolated body
in detachment with the rest of the world
linear function of time
all energy is kinetic
value of “potential energy” is zero


...................................

metallurgy concerns matter in movement

matter-flow

what about the 3D hacker? what is in flow?

form is ever-emergent =/= pre-determined -->? default


[Alberti on northwest Argentina first millennium ceramic vessels:] potters’ bodies were shaped irrevocably by their skilled practice
objects they made were never complete ==> they were aligned with others’ concerns ==> they were drawn into potters’ social identities --> into the category of potter


*skill and ontoloical risk [--> question at CG artist]
-becoming subject to the processes they are involved in --(this commitment)--> involves them in both the task and its ongoing material consequence

skilled practices situated as the mediator between one realm and the other =/= (in Amazonia) where natural and cultural processes are not distinguished in the same way, skill is conceived far more broadly and is not an exclusively human capacity
(for Kuna) [*]skill: a mark of the maker's openness to alterity, learned in dreams from animals that lost the ability to perform those activities in mythic times, it not only acts upon surfaces or moulds forms; it also transfers qualities


skill matters (=/= gauge of technical action applied to raw material--like the case of The Magicians)

hackers and potters
(potters’ identities were vulnerable, how about hackers after a millennium?)

CG artist's intervensions in 3D materials (concidered active)

animating power footnote feeling metamorphic transformation desire think imagine attention difference worlding interruption story [source: Adilnor Collection - al-Jawahir al-Khams] (we are living in) an inconstant world in which materials (including computers?) were lively and equally capable of subjectivity

(conventionally conceived) polygon modeling: reproducing, or representing a mental image of a completed body-pot

*?how CG artist can learn, like La Candelaria potters ****to take part in an aesthetics of care that is also a response to the threat of the inconstancy of all forms****, responding to perturbations in the movement of materials, to include knowledge of its inconstancy and of materials always capable of subjectivity
(this is significant for my research on ajayeb, due to the ways iranian culture is attracted to the image, and my self to CG and digital form making)

my relationship with the digital (articulated with Alberti:) that body-polys (body-pots) are ambivalent responses to the threat of inconstancy in a world wherein forms (like statues of myrtle) were only ever apparent --> each making of a body-poly (or pot) is a performance and an improvisation, unscripted and therefore cab go wronge
[Alberti + Budden + Sofaer + Ingold + Hallam]


3D model = partial subject

...................................

in Maya particles are as little ping-pong balls ----> relativity theory destroyed the idea of consistent objects
--> extreme forms of realism



Hitchcock's vertigo effect --> a tool i built years ago: https://www.highend3d.com/maya/script/vertigotool-for-maya
simultaneously zooming and pulling away : we apear to be in the same place, yet the place seems to distort beyond our control ==reestablishing==> the way we experience “here”
the vertigo tool doens't do away with human experience, it drastically modifies it in a dizzing manner
--> a dangerous knowledge zoom lens tool, a vertiginous antirealist/antiliteral abyss (=/=? irony device ==> prese[...]