[...]h pearls of wisdom =/= referential writing
three problematic loci in artistic research:
•garden
•archive
•map
*is every garden zoological? --?--> training for future (imperialism)
good gardener ~= good (feeling, caring) imperialist
-enlightenment approach to captivity --> new sense of civilization (what is proper)
-removing any visible explicit means of captivity (animals appear move freeling, as if they wish to be there) <-- affective engagement
animal ~= border figure allowing institution to move between human world and animal world
science for empire --> mobilization of wonder (human capacity for curiosity that makes us human are mobilized in the service of questionable political goals)
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[*]democracy: ‘farmandahi (commanding) = farmanbari (obeying)’
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...thoughts expire on contact with words as quickly as words expire on contact with thoughts
(Pavic's Khazars)
two examples of metamarketing
1. Pleasantville (1998)
2. The Devil Wears Prada (2006)
(my flourishing in the scholl was always highly) teacher-dependent --?--> being social [=/= genius]
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government (counting heads) =/= complexity (how to make mixity work)
morality --> ‘good =/= bad’ (incarnated in different things) [--> philosophical =/= value system ترجیحات --> sociological]
ethics --> assemblages
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#cat's cradle
nature = figures + stories + images (~= topos, commonplace)
paying attention to nature like a child <-- Haraway
[*]trope: a verse interpolated into a liturgical text عبادات to embellish or amplify its meaning
language --> material-semiotic flesh
liturgical possibilities of nature
•Christian liturgical year
•Zaratusztrian nowruz
•star wars --?--> practice of turning tropes into worlds [--> war of imagess]
•war of words
•
(agonistic fields:)
military combat
sexual domination
security maintenance
market strategy
technical environmental design )<-- does all sorts of boundary crossing)
culturally specific apparatuses of bodily production (--> clean and dirt --> forms of embodiment)
writing: to create metaphors [= reconstitue what counts as knowledge] --> materially implode (~ art, this is what we were practicing in my fable workshop)
technology: a form of life
language: a form of life
create a critique
create a difference (however small, partial, modest, without narrative, without guarantee)
oneiros
oneiric
technical axis |__
/ mythical axis
textual axis
a cosmos furnished in _ian style
•Aristotelian style: actors are self-moving modular single-substance subjects with adhering accidents ==Haraway==> all else is ground, resource, matrix, screen, secret to be revealed, fair game to be hunted by the hero (<-- our video games are designed in this style)
•
others with reduced powers of self-direction: women, people of color, the sick, nonhuman nature --> need to be *patient*
(metaphysical fatigue)
***patience =/= passivity***
self-invisible transcendent subjects out on a noble journey to report on embodied nature
the problem of (pre-discursive:) believing that nature and society are really fundamentally there
--> conjuring tricks of establishing categorical purity (of nature, of culture, of nonhuman, of human)
(Haraway's three webs of discourse:)
1. cultural studies: a set of discourses about the (irreducible specificity of) apparatus of bodily/cultural production (=/= comparative culture studies)
2. feminist theory/project: view from the marked bodies (in stories, discourses, practices), where *the description of the situation is never self-evident* + need for an elsewhere
3. science studies: technologies for establishing matters of facts, ‘technoscience =/= science and technology’, artifacts with politics, science as practice + culture
can't cradle
one person can build up a large repertoire of string figures on a single pair of hands --> the figures can be passed back and forth on the hands of several players
--> *embodied analytical skils* [<-- my goal im apass]
--> making + passing on cultural interesting patterns
=/= making a tangled mess
=/= theory of everything (--> for example string theory, stc.)
=/= war game ==>{models of knowledge building, tropes for one's own practice}
=/= trials of strength passing as critical theory (~ heroic, agonistic encounters)
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Delamont and'>& Williams --> (Haraway's) thread metaphor ~= *metamethod*
(from) [analytical] tangled yarn ball --to--> [activist] can't cradle
Galison's intercalation [molecular interweaving] --> exposing an overt technology (the radar wants to be seen as both winner of war + advancing pure physics)
~/=
Haraway's weaving [textile dissection] --> exposing a covert technology (patriarchy, eugenics, colonialism, racism embedded behind the public face of conservation, education, biopolitical establishment)
biology = politics (by other means)
cyborg
•has no original eden it was banished from
•has no dust it can return to
==Haraway==> situated partial knowledges
gendering the laboratory ==>
•modest witness
•new forms of gender (male virility,)
touching the elephant and knowing
touching different part of the world
touching a human body and guessing at the riddle
by touching the different parts => some are running, rotting, flickering, etc.
for doing anatomy you need a corpse (that means you already rule out things such as eating)
archeological anthropology
human-animal stories
hunting each other / together
domestication
Tsing
the greedy beast within us
collaborative garden (feed together)
descriptive practices of poetics and natural history
mission of all atlases to characterize (not simply inventory) phenomena
(to characterize, not invent; mixed in ajayebnameh عجایبالمخلوقات / عجایب نامه?!)
atlases habituate the eye, they are perforce visual
(what ajayebnameh habituates? not the eye?)
to explicate rival cosmologies
one problem of atlases is that they have to decide what nature is
they all have to solve the problem of choice
atlases of characteristic images presented individual cases as exemplary and illustrative of broader classes and casual processes (but not ajayebnameh عجایب نامه, aj bring precise individual instances in its unique stories)
atlas(es) of(/for) the eye
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[the identity of objects:]
Manuel Delanda: Any materialist philosophy must take as its point of departure the existence of a material world that is independent of our minds. But then it confronts the problem of the origin of the enduring identity of the inhabitants of that world: if the mind is not what gives identity to mountains and rivers, plants and animals, then what does? An old answer is “essences,” the answer given by Aristotle. But if one rejects essentialism then there is no choice but to answer the question like this: all objective entities are products of a historical process, that is, their identity is synthesized or produced as part of cosmological, geological, biological, or social history. This need for a concept of “synthesis” or of “production” is what attracted Marx to Hegelian dialectics since it provided him with a model of synthesis: a conflict of opposites or the negation of the negation. Deleuze and Guattari, on the other hand, replace that model of synthesis with what they call a “double articulation”: first, the raw materials that will make up a new entity must be selected and pre-processed; second, they must be consolidated into a whole with properties of its own. A rock like limestone or sandstone, for example, is first articulated though a process of sedimentation [...]