Ereignis: 0, (Max.: 500+)

[...]rk (--> random ~=? violence)
atrophy: the material, sensory labor of attending to loss, ***labor of looking at damage***
wasting away; withering; decrease in size caused by disuse
the feeling of being in the middle of something dirty, inevitable, watching it unfold
[deculturation: making a culture ‘previous']
(~ the imapct of capitalism/colonialism on indigenous)--> [nightmare image of social entropy] destablizing effects of non-meaning (~ nonanimal Udyr monster) --> (representing as) existential-cultural atrophy
[Cinderella doesn't experience atrophy after insult upon insult =/= Bambi's memory]

transculturalism ~ “seeing oneself in the other”
*language and materiality interact within an unstable locus of historicity* (specific historical conditions) [--> a european model of conviviality]
<== modern globalism --> reinventing of the new common culture /humanism [<==> coalescence: meeting, intermingling of different people and species and cultures and goods --> could be damaging and unintentional, hurting the world: decay, emergent, atrophy, new identities, crisis in language, confusing boundaries, challenges of life,,,]

(origins of bad feeling -->) looking at:
damaged bodies
damaged subjectivities
damaged communities
damaged relations ==> Udyr monster
damaged ecologies
damaged histories ==> insomnia


(@Jassem and Mia) is there (only) death at the end of entropy?
sequence of events from the point of view of plague narrative
extermination + determination, laws of identity, repetition

the material despair of a colonial capital modern condition leading in high speed to the entropy of cultural-individual ethics, under the overwhelming weight of tangible misery --(Jassem and Mia)--> cognize the immediate material urgency of the endangered subjectivity



--faceless--
nonanimal --> nonhuman + nonanimal ==> destabilizing effects
with their flexible plasticity, has an issue with appearance --> subjectivity's disassociation from the world
[in no (or which) calculus of assurance are they moving?]


ruined main body (of the performance)
ruin is (a fictional being) adding additional variety to technical being (frontier technologies) of Norway
-obsolescence (and why not adjustment? =/= extremist position ==> to emerge fanatically from the ruins)--(can we use our imagination not for world scale future speculation, and rather for small adjustment of this space?)
-give expression and meaning to the material culture


--landscape--
using it in the performance: a lens that refuses the abstraction of elements relation in a vacuum (as its optics, not a Blickmaschin)
show us: big stories take their form from seemingly minor contingencies, asymmetrical encounters, and moments of indeterminacy

(with “stranger within” [=? ‘desire within']) are we at the space of complain? <-- dispositions of Beschwerde
a form of protest --> (disenfranchized language of) *mutated rage* --> always innocent ==> agent of delivery
(protest part of) the proud and brutal history of break-out syntax of civic responsibility (=/= adjustment)

rage & ecstasy

ruin --> doom --> rage --> innocence --> delivery: performance


--ruin--
we can and should ***navigate the ruin***
(navigate =/= asset-production)
-capitalist (owning the rhetoric of progress) telling us / teach us to ignore ruins (in the making)
-is there life in ruin? --Tsing--> place of unsettled identities, *in it each of us become ourselves with the help of a less-than ideal collaboration*

bring your curiosity


contaminated diversity [=/= doom: a form of missing that which is contaminated, (an affect typical of Tehran,) one has lost the pulse of the world]
(hard to clasify)
*cultures and species that don't adjust well to disturbance* (<-- we shouldn't lose hope on them)
--> **precarious survival** : in order to live you need help, always subject to the indeterminacy of self and other's transformations (=/= MacGyver selfish gene story) [Sina and Agnes hiking in the need for sticks to walk], ==>? “kinds” and “types” emerge; and you need multiple forms of curiosity


*neoclassical economics (which is today's economic model) (<== modern economy):
theory of supply and demand
theory of rational individual choice --> maximize utility and profit (<== methodological individuation: “motivation/action of individual agents ==> causal accounts of social”)
*population genetics (study of evolution from the genetics point of view) (<== evolutionary synthesis + modern biology):
adaptation
speciation
population
structure
}=={formed in late 19th century and came to power in early 20th century to redefine modern knowledge}==> “survival = fighting for oneself against others” (--> The 100 TV series popular fantasies of survival [~ what does it take to stay alive]) ~= **conquest and expansion** --> selfish gene (theory of individuals not effected by encounters, they use encounters, but not changed by them)
=/= ‘what does it take to stay alive’ could be a *matter of finding livable collaborations* = *working across difference* ~-> we don't know who we are, until we interact across difference at multiple levels --Tsing--> **identities are formed in histories of encounters**

neoclassical economics theories:
supply and demand
rational individual choice --> maximize utility and profit (<== methodological individuation: “motivation/action of individual agents ==> causal accounts of social”)
-

dreams of modernity: mobilization of a agricultural cooperative movement ==> industrial disengagement + intimacy of family's farm


slow disturbance

mode of inquiry: take small details and ask big questions with them

living in ruins
--Jassem--> maybe is a nightmare story
--Tsing--> maybe is a mushroom story
(capital/genocide/...)
(destroyed by...)

vision subject object optics visuality position apparatus organism media [source: Athanasius Kircher / Deutsche Fotothek] rats, rabbits, and algae seaweed

your abilites to nurture and tell stories --tales--> *life emerging from damaged human comunities* (and blasted landscapes) --> not exactly a story of hope (=/= towards a better sleep, the “less you know better you sleep” kind of story), stories of displacement and losses (due to war and concentration of wealth in our time)
=/= *big narrative of progress* : a single world trajectory and time [=/= *time of surprise*] of which “everybody takes part” (*moving forward together* --> #sci-fi series of transnational crew on a spaceship) ...powerful ways of knowing the world [<==?== renaissance] (--my ajayeb project is about those ways of knowing, stories of what sets the world on motion, such as universalism & cultural relativism)
--> *building communal agenda* ~ (dream of) transculturalism [~ blend communal identities] (<== Jassem and Mia's Norway: humans get richer, more efficient, and more make the natural world work for them), is given to us by “men” (that we don't have to follow)

[*]progress: anthropogentic landscapes haunted by imagined futures

--or--> (you might) leave your home and run into a vast new problem

stability is a privilege

[what is?] the future of your dreams
[what are?] the nunhumans worth noticing

species that signal “i am available”


[capitalist accumulations + insult upon insult upon insult ==>] diversity

diversity: (in Germany, considered archaic and chaotic) collateral damage of improvement, necessory victim of progress


fire, herding, farming,
--> creating niches for hunting and forging
--> messing with (nature)


-the question of how much (of human, neighbor, etc.) disturbance we can live with
-what is to consider other's (species, peasant, etc.) ways of life-making trajectories along ours? [==> world-making (requires this)]


the question of niche-making
-niches interact with one another

[*]alienation: the ability to stand alone (--> Nietzschean ethics =/= niche-making entanglement *always imperfect and continent*)
==> (people, things, and species become) [*]assets: mobiles that can be moved from their lifeworlds to be exchanged elsewhere--everything else is waste (=/= eating others)
}--> progress: search for assets =/= art: unalienated critical work, ***reciprocal capture*** ~~> tumble [=/= transcend one another, or bow down, question of integration]

*niche: adjusted timing & quality, small stories, convexe,
=/= house --> has foundation
=/= your monument
=/= building

...................................

[title]
ecologies of nothingness***

premise of my lecture:
*all places are polluted and difficult*
‘abuse of language’ is every time you open your mouth
the social always always includes nonhuman
there is no encounter without the contractual

..and i can't tell grave from garden

-perhaps i have been unconsciously working on the question of “why are we here?” or “am i here?
-cartographies of thinking--&--how i am inscribed in them
(itineraries i am stuck with)
going to a place =/= embrace it as a site
--> always i have a resistance to where i am:
the ways we lose a sense of place --> displacement
the ways we experience livability through places
(has to do with my own broken/corrupt/fubar link with ancestry <-- only “your people” can show you how to imagine it, the center/home)

transportation --{traumatic & distruptive}--> transformation

time of surprise ==> nonanimal (udyr)
-nature-culture patchworks
-perspectival and performative
-contaminative and communicative
*fantastic and real vision*
-things that don't fit together, yet, there *are* together --> sym (=/= bifurcation) --> awkward relations & interrupting categories
(necrophobia)
schizophrenic relations to...
deconstruction of presence...

(for you there is also) ***many fantastically large set of contexts within which to say “yes”***

(Tsing's) *contaminated diversity* (complicated, ugly, humbling) [=/= ‘endangered species’ and cultures (innocent victims of human progress)]
-implicates survivors in histories of greed, damage, and destruction --> cacophony of troubled stories --might--> help to learn something about the cultural and natural histories at stake
-difficult to love and relate

joint organs {part plant, part fungus} interspecies phisiology ==> *mushroom*



*tumble: falll down as if collapsing (from upright position), thrown together (in mess, and very difficult to rewind)
=/= transcend
=/= entropy

bodies tumble into bodies --> monsters
histories tumble into histories --> ghosts
stories tumble into stories --> lures

(material lifeworld tumble into) forests tumble into fables tumble into politics tumble into ...

***dispersal & entanglement*** {
dispersal --> shattered, torn, broken, dispersed, made particulate, whisked away on the breeze (--> smoke, Urashima turning into particls, dud to cough with سرفه sorfe) [<-- Jassem and Mia] --> time is crossed out ويرانه
entanglement --> patchwork, care, weave, (together, reconnected, acknowledging care and entanglement) [<-- Kirsten] --> time of the hut کاشانه
} “&” --> ??? stories? reciprocal capture ==> immanent new modes of existing (in damage and loss) [<-- Sina] --> time (and things) are diffractivelly/differentially constituted


as humans we also have these qualities:
our plasticity
our ability to be affected
our ability to hybridize


(modern human activity, burning man insults ==>) [*]monsters: ajayeb-e wonders of symbiosis (threats of ecological disruption, multispecies entanglement)
(Tsing, a useful figure to think with ==>)
they help to pay attention to (ancient chimeric) entanglement
they point to monstrosity of man
they point toward life's symbiotic entanglement across bodies
monsters: nature suddenly unfamiliar (acting like udyr)

[*]ghosts: phantoms inside [your] (natural) history, layered temporalities of living and dying (==shape==> landscapes), creatures of ambivalent entanglement --> (help us read) *life's enmeshment in landscapes*


suffering from the ill of another species (or people):
bacteria inside (<== pollution, radiation)
people next door (<== war, politics)
}--> this is the condition of anthropocene entanglement



[productive horror of our civil performance--Kirsten, Sina, Jassem and Mia:]

temporalities of ruin, body, optics
                   |     |     |
       matrix of rage, lure, desire

rage (violently affective contact)
--> ghosts: [--> Jassem and Mia's performance ~ “big story"]
**histories tumbled into histories** (“ghosts” <== bad death <== settler colonialism + expansive capitalism --> they brought with them a peculiar kind of time: looking straight ahead to the future [==> optimization & salvation of a *single past*] --> ruthless ambition & [modernity's time:] metronomic synchrony 🕓)
animating feral and partial connections
remind us of an *impossible present* (that we live in)
* (embodied) contingency, asymmetry, indeterminacy *
hauntings (are not immaterial!) : presumptive absence (presumed in the absence)

lures
--> monsters: [--> Kirsten's objects ~ small stories, little niches with ghostly contours (like a car's tire) ~ things growing in abundant]
**bodies tumbled into bodies** (“monsters” <== assets and wastes (animal entanglement with the burning man) <-- bad symbiosis)
* unspectacular afterlife of discarded things * (debris of capitalist waste)
weaving magical figures, conjuring fictions
constant speculation, that are fed and touched, reparative and tender
textured, formful, colorful
*lure: things that evoke or capture feelings and responses ==> to lure out relational responses

desire (superposition)
--> optics: (a form of distance) [--> Sina's stories ~ superposition [different scales] of dispersed times [~ unruly temporalities], multiple practice of knowing smallbig spacetime mattering]
**positions tumbled into positions** (tumbled into politics: some instruments of seeing producing perspectives are more guilty than others)
* (disembodied) multiple practices of knowing --> landscapes: arrangement of life and afterlife, space that grows from ‘endings’ <== ‘death of’(s) ~~> contaminated (stories/diversities)
--> diagram: http://ajayeb.net/?q=rationalizable
(Sina performing) diffractive optics of knowing ==> ongoing articulation [=/= perspective]


i shouldn't be talking, opening this
|
remembrance --> Bambi's mother studies {what if remembering is something totally different than “lost member"}
|
fox story --> animal trap:
perception {rhetorical perception, evil perception, etc.}
lure 🌀 can't stop following, trap: nearby-ness, becoming bodily, engaged in perspectival game and will ==> fox's relation to the forest [he is suspicious and rend =/= *lured into desiring & trusting* : we bring our lures and needs towards each other, (sometimes it is) critique is an art that tangles with what you are proposing, like fox in a lure (octopus is much better with lures than fox)]
propositions
abstractions --> (i love) ideas: to animate humans, erotic lure for soul ==> *metamorphic attention*
|
omen --> potent sign of alarm
|
evil {category crossing monsters [~= ajayeb's context of evil], force of liberation, beauty, complexity}
|
Ursula's sea (from little mermaid):
the way she says “yes” {multisensorial call “yes” and “more"}
her laughter {develish perception, perceptual joke, joy of corrupting her morality [~ her heroism: who the hero is and how to live happily ever after]}
fish-story --> aqua culture
|
Ursula La Guin --> Urashima story
|
finish with evil laughter


(follow the departure from ‘evil’ to ‘misunderstanding’ or ‘perspective’ in Disney's animated movies)


[according to *creation ancestral dreamings*(~ founding ancestors):] shape-shifter (are not only haunted, but also are) creators of biotic life, founders of kin groups (of humans and ghosts)

...................................

the wind (of...?) carries ghosts--signs of past ways of life still charged in the present ... stories of those winds as they blow over haunted landscapes ... ghosts are the traces of more-than-human histories through which ecologies are made and unmade
*haunted --> presence of past
*landscapes --> arrangement of living spaces
*ghos[...]