Ereignis: 0, (Max.: 500+)

[...] (talking) fire --> speech
(telling) stone --> written

in the history, the leg-less-stone and the lying-visage have been together. a study of apparition must include the physical material as well, not as counterparts, rather as its play-mate.

(fire suppressing) an older ecology of reflection (namely the stone)

the telling stone is the same as spirit stone(?)---non-animal container (@Karin)
(stone is related to the spirits of the ground. the prisoner who throw a pebble into the pit, the pebble's sound is going to tell about the depths and darknesses that the human, on death sentence, does not have a long enough rope to carry too. so the rope is never enough, the linear connection, the closed chain of links, but the throwing stone can risk a disjunction between that mother->king->prisoner->darkness)
--> sending a guy into the pit is not typical for the cultures of Pleistocene: (using linear connection, darkness ~= unkown, and so on)
[Shepard] Prehistoric humans were autochthonous, that is, “native to their place.” (related to the earthly stone =/= fire that perpetually evacuates) (it is not that of the introvert stone and the extrovert fire, but the opposite, stone was social and fire allied interiority, it sent/banished the subject to the land of the mediated, ‘from now on you are coming from mediation.’ (Where the subject comes from? it comes from the mediation.) --> use me --> industrialize with me --> technologize with me --> stone-tech are 1.5 million years earlier than fire-tech --> with stone you can't reach the sky but by controlling combustion you can go up ==> alienation as the touchstone of humankind --> then comes the “reflective consciousness” of humankind --> and later the invention of the very strange object: the mirror [---> go to amazon#2DifficultForests] ==> a change in the “structure of existence” --> then the idea of “selftranscendence” by monotheist religions --> adventures of power and ideology --> then a very bad idea called “history” was introduced---an active, psychological force that separates humankind from the rest of nature because of its disregard for the deep connections to the past.[Shepard 2004] --- Lévi-Strauss points out, historical thought is analytical and concerned with continuity and “closing gaps and dissolving differences” to the point that it “transcends original discontinuity.”)
[in east mirror was never used as mean to self reflect, rather it was weaponized agains evil, although this evil was female and men used mirror to defeat it. unlike the western thought since the greeks in the Narcissus story where mirror is the foundation of self-absorbance and knowledge and madness, the easterns since they did not posses the same brand of selfhood they found mirror strange and uttelized it in curious ways, another optical problem ---> go to mirror and the laughing snake - mar-e ghahghahezan, img]
...through the speaking fire, events “on earth” were finished except for a final judgment by fire --> invention of sin, spiritual existence : selftranscendence. anthropoce separating themselves from earth and its processes
-‘essence’, ‘appearance’, and ‘change’ became sources of anxiety
-other forms of life are now irrelevant to humans
-from now on “you cannot be two things, in two places, or in two times, at once.” , no more overlapping identity ==> alienation from (the domains of) nonhuman life
-the “Persian” new mind, (intanced by fire,) divided the world into material creation and infinite spirit that would shape the philosophy of the civilized world. (Shepard 2004)
(-in my amazon book i am pointing out: Esthetic distancing also made possible the landscape arts and connoisseurship and commercialization as scenery painting, tourism, and recreation. To the credit of the Greeks, they resisted converting the landscape into scenery and wilderness into an aesthetic experience.)

technology war design techne episteme geometry linearity perspective architecture instrument device [source: Joost Bürgi in Heilbron, we are not directed towards a measured location, (as his-story tries to make belief)

“After you die, others live.” (Sina)

old world's arboreal simians, monkeys

Anthropos

cultures of Pleistocene
-Pleistocene was the time of glaciation and ice. Much of the world's temperate zones were alternately covered by glaciers during cool periods and uncovered during the warmer interglacial periods when the glaciers retreated. it is when the evolution and expansion of Homo sapiens and by the close of the Pleistocene, humans had spread through most of the world.

Agonic / Hedonic --> my Köln group, agonistic doctrine challenges that mode of personality

ontogenesis---extended in human (the specialized and scheduled development of physical and psychological traits that appear, disappear, or stagnate during the life cycle of the individual.) --> Neoteny (a “state of newness"--a retardation of certain parts of the maturing process.) preprograms life stages, so that our becoming is a lifelong process.
-developement of the self in terms of harmonious relations to other species and nunhumans.
-ontogenetic agenda --- (The agenda is a given; the support depends on a social readiness to nurture, itself a product of successful ontogeny of an older generation.)
-many myths correspond to the ontogenesis. in Ontogeny, timing is everything---narrative.
-aspect of the ontogenetic self---(the modern world has lost the ways to guide the) new person emerging at each stage
[from kinfolk complexity and elderhood to medically sustained old age] -- i myself have turned to old folk to do storytelling, as necessity(!?)

one emerging in Pleistocene, is about perceiving one's place in the scheme of things (and not sending people down the pit into darknesses)

WE NOT ONLY LOOKED ‘AT’ ANIMALS, WE ALSO LOOKED ‘INSIDE’ THEM, realizing that they were more kin than indicated by our exteriors. (it wasn't Aristotle first who was performing such procedures)

attaching sounds to things/animals/species when they were not visible
(“Never ignore a sound!”)

documentary history storytelling journey mind universe cartography [source: Cosmos (TV Series 2014)] inheritance (DNA, etc.) calls upon human society and imagination to invent its exact expressions.

human species’ “theme” is Paleolithic

(those who are “better” live in a natural environment and a cultural system that are closer to) meeting the “expectations” of the genes

Children at age six are typically anthropomorphic

trees structure space

**imagining the possibilities of something else being in there.
(how we were doing it? before fire)

“A meditative stillness that is good for the human soul, suggests poet Gary Snyder, was invented by motionless hunters. That moment of silent reverence comes also at the final death stroke when one succumbs to the cycle of life.” (Shepard)
[from predation to hunting (there is a huge epistemological shift) (matter of representation and interpretation)]

mammalian ecology

[(let's) risk everything (instead of risk-reducing) --- issues of representation and agency in thinking ‘with’ animals. textual, metaphor animal in Attar line of thinking]

a distant call in known terrain says it is the there, not the here, where attention should be paid. [far, origins of our tropes, metaphysics? abstraction? =/=? motionless hunters invented motionless meditative worship]
-(kinfolk in) swamps, brush, and forest (in terms of discerning the *relationships between clues*)
-(indirect) dealing with the escapable (=?=> tracking strategies + symbolic thought)

a central theme: (a banquet/feast at which) the participants--eater and eaten--risk the improvements of mind against the certainty of occasional poor decisions, (faulty memory, carelessness, errors of judgment, and the decrepitude of age and disease.)
-Those who fled had to understand [the limits of distance, the intentions of the others, and] (the ability to control) the abyssal terror that itself would engulf them if they submitted to panic. ==> mind
-“self” emerged as the consequence of “participation,” a calculative and organizational relatoin of the individual within the group? (and perceiving the so-called “inanimate” entities) --- shaped by the game -- a participant amidst other participants oriented by the action
(David Abraham: Perception is Participation, in an animistic logic)

mind, memory, --> cognition and communication --> reference --> imitating the animal's calls ==> stylized performances ==> (a repertoire of) symbolized references (sign language?) ==> accumulation of synonims (--> we are already consuming symbolic ambition) --> early metaphores --> narratives get out of hand (--> “concrete” is invented) --> [...] (--[...]