[...] our critically limited existence. what does beyond the (techno-cartographic-episto-cogno-histo-) map's horizon means for this situated “us”?
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(Amanda Boezkes)
the ontological purification apparatus
we are now on an idea of the earth in so to calibrate our sensorial systems to adjust to human-born unpredictabilities that override and neutralize long-standing histories of local knowledge.
how an ecological perspective can be incorporated into vision -- become a visuality? -- mobilization of visuality
how an artwork may account for the ways ecological change registers in vision?
geo-aesthetics
information is not energy-specific (Gibson)
theory of affordance : information pick-up process --> threshold between the sense-system of organism and the invariance of the environment
an experience of an observer that is not a property of the observer, it is invariant and relational.
that is, it acknowledges that objective information about an environmental system can be obtained both in spite and because of perceptual change. in this respect an indigenous knowledge is not simply an order of cultural perspective, they are rather a form of objective testimony, by the people who are attuned to the environment's invariant structure. they are not simply a traditional or local “point of view.”
in this sense what kind of info is the image of Kinect about the environment? it is not objective info nor culture, what is it? personal testimony? descriptions of a technological reading?!
affordance, as a concept, allows complexity and refusal to reduce environments, objects, and actions to the basic function they may have to the perceiver in her/his/its world -- it permits a level (horizon) of consciousness of the world beyond function.
how a beetle may rest on the retina of bird's eye like pieces of puzzle fitting together
facts of environment
to what extent can an ecological perception become virtualized, represented, and returned to vision as a condition, or style of being? that is how to take conscientious of the ecological beings that we are in any project? -- that is attuning vision to an ecological reality
E. h. Gombrich understood the perception of art as a process of cultivating the visual skills of recognition in the eye itself
historical ways of seeing
any skill we have in spite of environmental variances, is operating from visual schema that are geared to trigger pattern recognition, (art?)
visuality vs vision
the caricaturist does not teach us how to see, but rather instantiates a new code of recognition. a visuality is nested into vision; vision is reciprocally primed to recognize a visuality ***
visuality involves more than pattern recognition
perception is not the tool by which we experience art, but its very content and substance. john Onians concludes that “each painting forms its own ‘eye’.”
what kind of eye the art (of my Kinect) cultivates? (a techno-aesthetic eye?) (the diagrammatic eye?) (referring to the diagram project “sadistic statistics”)
the ways we see ...ly (historically, ecologically, evolutionary, technologically,) more part and parcel of the visuality of the anthropocene
the neuro-aesthetic eye
to “read” environment in terms of info pick-up and accommodation
to simply perceive as we do
but to parlay (double up) our perceptual system into a modality of processing, response, and responsiveness
(the aesthetics of) the visual brain is the contact (not contract) between the individual and the ecosystem
modulation of ethos in landscape?
Kinect is not bringing a knowledge that is neurobiologically imperceptible to the naked eye nor is it technologically making a worldview accessible.
“it is low tech”, its images are born of partial recognition, attunement, and attention
low-tech works may be critical for developing a visuality that is not yet integral to or explicit within new media, visualising the specifically neurological dimension of ecologicity and mobilizing vision as a perceiving organ to cultivate this self-awareness.
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(McKenzie Wark)
climate science, a key science of our time, rests on an apparatus of very powerful computers and communication vectors, which overcome the “friction”, as Paul Edwards calls it, between data and communication. it brings together global data according to global standards, mathematical models of physics of climate drawn from fluid dynamics, and massive computational power. the model and data coproduce each other in a way, as the data sets are all partial, and many data points have to be interpolated to make the models work. and then all of that has to be mediated back to human awareness via tables, graphs, computer simulations, and so forth.
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(Irmgard Emmelhainz)
(anthropocene) change in the conditions of visuality
transformation of the world into images
phenomenological + epistemological consequences
images participate now in the forming of worlds, they have also become forms of thought
the optical mind
the radical change in the conditions of visuality has brought about a new subject position or point of view, announce by the trajectories of:
1. antihumanism (between impressionism and cubism)
2. posthumanism (between cubism and experimental film)
3. non-grounded form of vision (from experimental film to digital media)
this regime of visuality implies: automatization, tautological vision, and signs leading to other signs
resulted to => the proliferation of images also implying the cancellation of vision
“vision cancelled”
linearity of the Renaissance perspective plan created the illusion of a view to the outside world, analogous to a window.
cubism: showing a perpetual present in a parallel temporality.
perspectival multiplicity became embedded in the picture plane.
invented a discontinuous space, making identity and difference relative (questioning the classical metaphysics), by subverting the relations between subject and object.
does my Kinect pictural model employs the architectural space? is camera architectural?
in experimental film, duration became a key component of aesthetic experience, analogous to human consciousness, a prosthetic vision
identity and difference, rejection of a priori space
how to release the subject from human coordinates? what are references to human coordinates? screen's rectangular frame?
the machine (optical perception) delivers a posthuman, prosthetic enhancement of vision, which announces, first the incipient (initial) normalization of perception as augmented reality and data visualization
displacement of the subjective center of operations
epitomize
subvert
fragmentation brought by mechanization, has an alienating character
its impossibility to give back an image or serve a reflective mirror
it is indifferent to “me”
the exhaustive visualization and documentation of wildlife is effectively concealing its ongoing extinction (one of the reasons i am not using the zeiss-lens-camera recordings)
(for Susan Sontag) taking photographs [...] is a way of certifying experience, also a way of refusing it - by limiting experience to a search for the photographic, by converting experience to a souvenir. [...] the very activity of taking pictures [...] assuages (erleichtern) general feelings of disorientation that are likely to be exacerbated (worsened) by travel.
cognitive activity
giving form to experience, also transforming things into signs, welding image and discourse
the contemporary experience is also made of sharing/tweeting/liking images
the contemporary political economy: communicative capitalism derives surplus value from the volume and velocity of sings and data circulating in the infosphere.
proliferation of cognitive signs is another feature of communicative capitalism, submitting the mind to an ever-increasing pace of perceptual stimuli
(for Berardi) seeing means accelerating perception in the fields of everyday experience, accelerated tautological vision derived from constant passive observation. this is[...]